Skyrim Special Edition

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brad777no

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brad777no

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5 comments

  1. DastanDavinci
    DastanDavinci
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    About half the bandits have dark face bugs with this mod, and I put it last in my load and install order. There must be something wrong with the facegen files.
  2. megapapka
    megapapka
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    2022 year mod still require KSHairdos.esp without KSHairdosSMP.esp:( Is it possible to add smp variants we already have from different authors as a patch?
  3. Tetrol88
    Tetrol88
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    Just had a look - my replacer (Modpocalypse) doesn't have issues, but I found at least 20 of the NPCs are not modified, but they are in your replacer. eg A3A,B,C, A45->A4B, A4D->A54 and others.
  4. Shaithos
    Shaithos
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    I'll give it a try with an old version, what should i be on the look out for in terms of incompatibilities?
    1. brad777no
      brad777no
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      The author says there are new forms in the new OBIS version so it's not safe to update in an existing save in the comments of the OBIS page. If nothing was done with the NPC records I imagine it should be compatible.

      If you use xEdit and check the OBIS SE NPC records, if my mod is overwriting them then I think you should most likely be fine. Running Check for Errors on the ESP might be good while you have it loaded up. I assume it will indicate an error if I have a record modifying something that doesn't exist on the version you are using. If so, then it would probably just be a matter of removing the entries to make it clean. 

      Though in terms of incompatibility, aside from the NPCs potentially not being affected if the records are renumbered with the update, I wouldn't be too sure what issues you might face. If you're familiar with xEdit that would be the best route in my opinion.