Does the skill level, Adept, Expert, etc. also restriction based on discipline?
For example if you have a expert skill in destruction novice in restoration, you can learn expert destruction spells but not expert restoration spells?
I modified the script a bit. Now it blocks you from reading the spell tomes while you swim as well. Here is the download link (you gonna need to start a clean save so the changes could apply).
Still you can read these spelltomes while you are midair so if you are above the deep water and start reading it you still can do it and I don't know how to deal with it...so yeah it's kinda useless xD
Edit. Ok there is a workaround for that. You use Skyrim Souls menus to unpause inventory. Even if you acitivate the inventory menu mid-air you would land before reaching the spell tom out of it.
Amazing mod, thanks a lot. Mod works however the spellbook is consumed, even if I install the example file from required mod. Is it possible to have this mod work without the spell book being consumed? Cheers.
I may be late, but Eat Spell Tome: You can control to keep the spell tome after learning a spell. from the modpage description got me confused aswell because there is no such option in the MCM. Apparently though there is an option in the settings.ini that you can set for this function to work as advertised: bEatSpellTome=0
Hi Guys and Girls, I just wanted to share this with everyone who is "interested". If you happen to be using mods that offer ALTERNATIVE ways of learning spells (such as Dino Spell Discovery or Spell Research or Spell-forge) and you are looking for a way to completely make it IMPOSSIBLE to learn from spell tomes ...you can use this mod here Spell learning restriction and go to it's "settings.ini" file and set the Novice , Apprentice, Adept , Expert, Master learning requirement SOOO HIGH to the point where your base skill would never reach that high ever in the game, (for my case, I set the requirement for every spell-school to be base 200 even for a novice spell) . Then save the "setings.ini" file (i opened it in notepad++). then run your game,
once the mod kicks in , you will soon discover that you can't learn from a single spell tome because your skill is too low. And in case (for whatever reason) you want to temporarily learn from a spell-tome , just go to the MCM , tone down that ridiculously high requirement for a short duration, then learn that spell and return it back up.
This effectively renders ALL spell-tomes in the game unable to learn them, forcing you to use only spells that you have personally created.
Mods like I Just Want to Sit Down and Read did changes to this script from you: eeeSpellLearningRestrictionScript.pex Is there any changes in this update that could make it incompatible?
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For example if you have a expert skill in destruction novice in restoration, you can learn expert destruction spells but not expert restoration spells?
1. Animation doesn't play with shield equipped.
2. Time doesn't pass if the animation is disabled.
3. Minor incompatibility with "Show player in menus": the animation doesn't play while in 1st person and weapon sheathed.
Aside from this, great mod, thank you.
Edit. Ok there is a workaround for that. You use Skyrim Souls menus to unpause inventory. Even if you acitivate the inventory menu mid-air you would land before reaching the spell tom out of it.
Apparently though there is an option in the settings.ini that you can set for this function to work as advertised:
bEatSpellTome=0
once the mod kicks in , you will soon discover that you can't learn from a single spell tome because your skill is too low. And in case (for whatever reason) you want to temporarily learn from a spell-tome , just go to the MCM , tone down that ridiculously high requirement for a short duration, then learn that spell and return it back up.
This effectively renders ALL spell-tomes in the game unable to learn them, forcing you to use only spells that you have personally created.
Is there any changes in this update that could make it incompatible?
Thank you. Really cool updated.