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black364

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  1. black364
    black364
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    Sticky
    If you use MCO 1.5, you can keep his DAR folder, because MCO 1.5 makes the sprint attack a separate name, instead of using the original skyrim's own sprint attack
    So if you don't keep these files and don't change the file names yourself, then you might get a T-shape when the character is sprinting.

    In addition, please learn how to use the DAR, I can not explain these DAR problems for each of you every day, this is only an animation MOD, no ESP, so if there are problems, then it is all your own can solve


    How do I install it?

    Make sure your MCO and SCAR are working, then install this animation
    ,Don't forget to refresh your Nemesis patch, many people forget these things

    Generally speaking, it is good to install directly, remove all animations that come with MCO and SCAR

    Go to

    meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions

    Delete all his animation files,Then make sure no other animations are masking my animation DAR file

    If it still doesn't work, check your DAR folder priority, make sure my animation is not covered by other animations, the higher the DAR folder number the higher the priority.




    Also for some unknown reasons, do not put ELDEN RIM itself (ELDEN RIM itself, not this elden rim animation module) sorted after MCO and SCAR, always keep MCO and SCAR at the very end of the module, otherwise strange problems may occur
    1. black364
      black364
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      This is probably the case, so the animation does not take effect almost all DAR file order problems

      Or you have not installed MCO correctly
    2. jackwu10
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      "Also for some unknown reasons, do not put ELDEN RIM itself (ELDEN RIM itself, not this elden rim animation module) sorted after MCO and SCAR, always keep MCO and SCAR at the very end of the module, otherwise strange problems may occur"

      hey just wanna clarify, when u say put MCO/SCAR at the very end, is it the right cloumn or left column or MOrganizer? and do we also put moveset before MCO/SCAR? thx
    3. black364
      black364
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      moveset can be placed at will, but elden rim weapon art must be arranged in the MCO and SCAR before, regardless of the left or right to


      I can't explain what the reason for this is at the moment, because there was no such problem before, and I haven't updated the weapon art module in the meantime
    4. Miyamotoshi
      Miyamotoshi
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      hi im new to modding so i just want to ask something, this mod wont work on xbox gamepass right? because im pretty sure some of the required mods also require skse, which only works on steam.
    5. Watrmelons
      Watrmelons
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      I ve been trying to get this to work but Ive been  failing so much if some one can help me shoot me a message on discord Vivid Extent
  2. Danibuttpirate
    Danibuttpirate
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    I have an issue where i only do the first attack animation, then it keeps resetting each time I press left click. Am I doing something wrong?
  3. JustHeat
    JustHeat
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    HELP
    Some npcs have more moves than I do. For example, with halberd they have some fast attacks which I couldn't do myself. Also, with halberd they had a combo where they do some light attacks then do 2 bash like attacks. How do I get those for player character too?
  4. dlwpghek2
    dlwpghek2
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    Hello, I am using this mod very well. However, when I take out a spell sword type enemy weapon, it has a t pose. All the indicated prerequisites are installed. What is the problem?
  5. Xardas95
    Xardas95
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    When pressing right click, with dual daggers, my character is blocking. Is it supposed to be so?
  6. Litwa7
    Litwa7
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    I installed eldenrim using MO2 and everything works fine but power attacks when walking have default animation idk if I missed something or does this mod don't have walking power attack animations
  7. shael678
    shael678
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    Hello. At first this mod didn't work for me either (I only had stance animation and nothing else), of course I did everything as described. The problem turned out to be Nemesis, I downloaded Pandora and now everything works (although I have a problem that after loading the game I can't move - changing weapons helps)
  8. vorlok666
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    Hi, thank you for the mod, it work wonderfully well. I just have a problem : the bow bash attack doesn't work anymore with the mod. Is there a way to revert the mooveset just for the bow ? Or to get the bow bash back by other means ? 
  9. Darmovir
    Darmovir
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    Hello. Are there out-of-combat stance mods for this animation? 
  10. I for the life of me cannot get the animations for daggers to work, they will just play the regular 1h sword animations
  11. GrandADMCorgi
    GrandADMCorgi
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    Regarding th CPR compatibility. Are we deleting the .hkx files from the CPR mod?