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black364

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  1. black364
    black364
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    Sticky
    If you use MCO 1.5, you can keep his DAR folder, because MCO 1.5 makes the sprint attack a separate name, instead of using the original skyrim's own sprint attack
    So if you don't keep these files and don't change the file names yourself, then you might get a T-shape when the character is sprinting.

    In addition, please learn how to use the DAR, I can not explain these DAR problems for each of you every day, this is only an animation MOD, no ESP, so if there are problems, then it is all your own can solve


    How do I install it?

    Make sure your MCO and SCAR are working, then install this animation
    ,Don't forget to refresh your Nemesis patch, many people forget these things

    Generally speaking, it is good to install directly, remove all animations that come with MCO and SCAR

    Go to

    meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions

    Delete all his animation files,Then make sure no other animations are masking my animation DAR file

    If it still doesn't work, check your DAR folder priority, make sure my animation is not covered by other animations, the higher the DAR folder number the higher the priority.




    Also for some unknown reasons, do not put ELDEN RIM itself (ELDEN RIM itself, not this elden rim animation module) sorted after MCO and SCAR, always keep MCO and SCAR at the very end of the module, otherwise strange problems may occur
    1. black364
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      This is probably the case, so the animation does not take effect almost all DAR file order problems

      Or you have not installed MCO correctly
    2. jackwu10
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      "Also for some unknown reasons, do not put ELDEN RIM itself (ELDEN RIM itself, not this elden rim animation module) sorted after MCO and SCAR, always keep MCO and SCAR at the very end of the module, otherwise strange problems may occur"

      hey just wanna clarify, when u say put MCO/SCAR at the very end, is it the right cloumn or left column or MOrganizer? and do we also put moveset before MCO/SCAR? thx
    3. black364
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      moveset can be placed at will, but elden rim weapon art must be arranged in the MCO and SCAR before, regardless of the left or right to


      I can't explain what the reason for this is at the moment, because there was no such problem before, and I haven't updated the weapon art module in the meantime
    4. Miyamotoshi
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      hi im new to modding so i just want to ask something, this mod wont work on xbox gamepass right? because im pretty sure some of the required mods also require skse, which only works on steam.
    5. Watrmelons
      Watrmelons
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      I ve been trying to get this to work but Ive been  failing so much if some one can help me shoot me a message on discord Vivid Extent
  2. egoxxl
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    Is there any tutorials what actions one has to do to pull of all kinds of different attacks? Like A REAL tutroial with all key presses in a UNIVERSAL format so no matter what controls u use u know what to do??? 
    I cant believe i cant find anything like that on youtube. How does everyone using this magically know how this works????
    1. xUnunpentium
      xUnunpentium
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      I'm in the same boat, there was only one youtube tutorial and it wasn't very good. Very confusing on how to get it all working.
    2. AliAdnanking
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      Check this video maybe this will help you. Make sure to watch it until the end.
      youtube.com/watch?v=4BFHaIo18x8
      Also this Elden Rim Weapon Arts Skyrim SE - Tutorial
  3. Suakey
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    I might be wrong here but maybe somebody could help me anyways.
    My problem is that power attacks, shield bash or bow bash just locking my movement.
    I used CGO to unlock the combat movement but it sadly breaks some animations. I tried the stripped versions of CGO aswell but they have the same problem. Perhaps Im the problem here?

    I would love if somebody could help me!
  4. sayjiiq
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    AAAAAAAAAAAAAAHHHHHHHH I CANT FIND A WAY TO CANCEL AN ATTACK USING BLOCK
    1. glennkahlil
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      There's mods for that...

      Dodge Attack Cancel (Dodge to cancel attack)
      Attack Cancel (Assign hotkey to cancel attack)
      Valhalla Combat (Allows tackling, which is blocking during a power attack, cheap implication but still)
      Dual Wield Block (Assign hotkey to R or equip, block takes priority)
  5. glennkahlil
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    Is there any reason my character does a TAUNT animation at times whenever I attempt to use REBREATHE?

    It happens randomly...

    It stays stuck like that, then literally, randomly goes away... Allowing me to use my abilities, sprint abilities, and rebreathe...




    Maybe a known incompatibility? Though I don't run too many combat mods...
  6. 1Carnage1
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    Is is possible to have all of these animations applied to a single stance? I am using https://www.nexusmods.com/skyrimspecialedition/mods/40484 for OAR, and Id like to have all of these animations only applied to "High stance". then use another mod such as For Honor AIO for "low Stance."
  7. sayjiiq
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    ok. i somehow managed to make my game entirely dependent on the whole elden rim shebangbang. i cannot uninstall and change to a new one. but it works again when i put it all back.

    i just wanna try the for honor moveset. please  let me go. help if anyone knows how to remove this.

    edit: it was the elden counter and the dtrypluginupdate. reinstall dtry and uncheck the elden counter if anyone's curious.
    1. littlebro1808
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      I'm also having this issue ;-; but sadly whatever is causing it is a different mod
    2. sayjiiq
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      are you trying to change and remove this moveset? did you also use the elden power, parry, and counter?

      i came back to this moveset because i wanted it to be fast paced and i like enemies doing the same but i didn't want the weapon arts so i just use the 0-base of that mod which works well so far, it gives the stagger throw.
    3. littlebro1808
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      I'm just trying to remove it, I have no other mods apart from the ones needed to run this, I've removed this mod and its associated files but the animations still won't leave D:
    4. sayjiiq
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      try deleting nemesis cache and updating and rerunning. it's either that or you're confusing adxp mco attacks with this one.
  8. Xardas95
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    When pressing right click, with dual daggers, my character is blocking. Is it supposed to be so?
    1. Crazystic
      Crazystic
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      have you found a fix i have the same prb 
    2. Xardas95
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      I think it is supposed to be like that, honestly no idea
  9. Danibuttpirate
    Danibuttpirate
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    I have an issue where i only do the first attack animation, then it keeps resetting each time I press left click. Am I doing something wrong?
  10. JustHeat
    JustHeat
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    HELP
    Some npcs have more moves than I do. For example, with halberd they have some fast attacks which I couldn't do myself. Also, with halberd they had a combo where they do some light attacks then do 2 bash like attacks. How do I get those for player character too?
  11. dlwpghek2
    dlwpghek2
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    Hello, I am using this mod very well. However, when I take out a spell sword type enemy weapon, it has a t pose. All the indicated prerequisites are installed. What is the problem?