That is what i'm trying to figure out as well. It is what is preventing me for using the weapon at the moment. I think it is the "scarab" of the weapon... trying to delete in on xedit
First of all, thank you for sharing this high quality animation mod for free. But I have a question, I have successfully patched this animation for SCAR so that my companion can use it, but for some reason they keep on doing default one handed animations for swords despite having more priority in the custom conditions. I made it work once, but reverted back to the default one handed anim. Where do you think the problem is coming from? Same for Gryphon and Warlord
Valkyrie and Lawbringer is working properly with SCAR patch
All your combat animations works well with player character though :D
Anyone know how I can get this moveset working with the shortspears from Heavy Armory? I'm using Open Animation Replacer.
Adding the line "IsEquippedRightHasKeyword("Prvtl_HeavyArmory.esp" | 0x777770) OR" to the _condition.txt files in each animation folder didn't seem to do anything, unfortunately.
Late reply but the keyworld for shortspears is "IsEquippedRightHasKeyword("Update.esm" | 0xCD0100)", I haven't tested with this animations yet but it work with another one that I using.
Anyone know what perk tree applies to the javelin throw? I assume its for block because you have to block bash to throw it but at the same time, if I block bash with a normal sword and shield, the damage is way smaller. So which is it?
machine translation I don't know if you're still looking here, but I turned off other block related mods and now the javelin is working. example Wider Block Angle Steady Block - Block Animation Stuck Fix
"A Man who like Faraam armor tend to be a Worth and Proud Man", they say! I was thinking, would be really awesome if u make a Highlander animation pack, that is my favorite warrior all times in For Honor. He so badass, guy!!
i don't know much about the javelin throw mechanic of the Skyrim Spear Mechanic Mod, but would this beautiful animation also work with the 1h spears from Heavy Armory?
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It is what is preventing me for using the weapon at the moment.
I think it is the "scarab" of the weapon... trying to delete in on xedit
Valkyrie and Lawbringer is working properly with SCAR patch
All your combat animations works well with player character though :D
IsEquippedRightHasKeyword("SkyrimSpearMechanic.esp" | 0x000825) OR
Adding the line "IsEquippedRightHasKeyword("Prvtl_HeavyArmory.esp" | 0x777770) OR" to the _condition.txt files in each animation folder didn't seem to do anything, unfortunately.
I don't know if you're still looking here, but I turned off other block related mods and now the javelin is working.
example
Wider Block Angle
Steady Block - Block Animation Stuck Fix
I was thinking, would be really awesome if u make a Highlander animation pack, that is my favorite warrior all times in For Honor. He so badass, guy!!