Venjhammet has asked me to stop making patches for his mods, and I respect his decision. I will archive patches for his mods. Patches for other mods will remain. Thanks. Venjhammet has granted permission for the patches. Will create a new page just for his stuff soon. Thanks. For venjhammet mods patches please see: Venjhammet Mods Lux Patches. Thanks.
For My Lux Patches, as a general rule, you can use a patch for a previous (old) mod version with a newer mod version. For example, the Lux Patch for Hammet Dungeon Pack v2.09 will work with Hammet Dungeon Pack v2.12. The only thing that will happen is that any new cells the author adds to their mod will not have Lux lighting, but the patch should work. Be mindful that this doesn't work backwards. Patches for newer versions will NOT work on older versions.
More examples: Patch for New Vominheim v2.09 will work on v2.19 and higher :) Patch for New Vominheim v2.19 will not work on v2.12 or any other previous versions :(
Hello and thank you for the patches you make! If you have the time I would really love a patch for "T'Skyrim - Riverwood Addon for JK's Skyrim" its one of my favorite mods and there is one building that has horrible lighting and have been looking for a LUX patch for it and don't think it will ever be made. Its "Hakan and Olga's House" near the bridge. If you have time for it I would greatly appreciate it, thank you again for what you do!
I checked a few times in the patch hub and I couldn´t find it but I suspect I might miss it as I install individual patches everytime from the hub (doing all at once gives me crash on my setup but alas). Thank you for looking into it and considering it !
Just here to say that not every mod 100% requires a Lux patch.
If a mod uses vanilla lighting templates, you could as well just install Ambiance Lighting Overhaul, load Lux after it, and then you gonna have all dungeons consistently dark, including Hammet's ones.
Hi luensaga - As you can read from the sticky and file description, yes. Hammet Dungeon Pack 1 SE version 2.70 is newer than 2.60 so it should work. Thanks.
Does Qaxe's Questorium work okay on current Skyrim version? I just found out about it while browsing through your Lux patches page and I thought I'd give it a go since it seems quite an interesting quest mod.
It works fine for me with Skyrim 1.6.640. With my mod list, the only major conflict was with a quest to rebuild Winterhold. If you have a mod that changes that location (such as Cities of the North, or others) skip the Rebuilding Winterhold quest from Qaxe's Questorium.
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Venjhammet has asked me to stop making patches for his mods, and I respect his decision. I will archive patches for his mods. Patches for other mods will remain. Thanks.
Venjhammet has granted permission for the patches.Will create a new page just for his stuff soon. Thanks.
For venjhammet mods patches please see: Venjhammet Mods Lux Patches. Thanks.More examples:
Patch for New Vominheim v2.09 will work on v2.19 and higher :)
Patch for New Vominheim v2.19 will not work on v2.12 or any other previous versions :(
Hope this is helpful.
What a fckin chad. I salute u
( yes that u )
Astrid just get updated, not sure if the patch heere needs an update as well
Considering it. Working on Forgotten Dungeons, almost done.If a mod uses vanilla lighting templates, you could as well just install Ambiance Lighting Overhaul, load Lux after it, and then you gonna have all dungeons consistently dark, including Hammet's ones.