The way this mod is structured would make it incredibly difficult to use SPID. All of the modules interact with each other within a shared framework, SPID operates outside of normal records and it wouldn't be easy to make it interact with the rest of my framework.
Spoiler:
Show
It is very unlikely. Due to how BethNet works it would be next to impossible to make a modular mod work well. Even if I could it would end up being a ton of extra work for me. The only realistic option would be to create an AIO merge, but then the only people that could use it would be the ones with every single piece of supported content.
While running TexGen with Tamrielic Distribution installed along with patches for LunarGuardArmor mod I am getting below error:
Error: Record [ARMA:FE30F80D] in file LunarGuardArmor.esp is being overridden by record [COBJ:FE30F80D] in file Tamrielic Distribution - Moon Monk Robes and Lunar Guard Armor.esp. These errors can cause CTD and other serious issues and need to be fixed.
The Bruma and Wares of Tamriel Module combo does not allow me to use Mithril to Craft / Temper Mithril Armors , right ? So according to xedit this mod is still useful. https://www.nexusmods.com/skyrimspecialedition/mods/35424
I don’t know why, but with the Tamrielic Distribution - BS Wares of Tamriel module, my Khajiit walk around naked, even in the new game. If this module is removed, everything returns to normal.
Hi! I am using your Netch Leather integration Misc file (the Non-Spid version, because the Spid version throws Spid errors) and I never had any trouble with it. I can pick up Netch Leather Armour pieces and do the quest from the Creation separately.
When I tried out the Netch leather module from the main mod and picked up a piece of Netch Leather armour though, a misc quest started and pointed me to the locked chest inside the Riekling camp that is added by the creation. The character didn't touch the Journal necessary for starting the "More Than You Can Chew" Quest before. Just wanted to inform you. Thank you for your work! :)
Mmmh I don't know how to feel about seeing every Silver Hand with a Vigil Armor on. Besides possible lore implications - in which I'm not an expert - isn't a bit game breaking to find so many high level and expensive armors even in the early game?
Every Khajiit caravan trader, have steel-blue entoloma only for ingredients to sell from Rare Curios, Im playin as an alchemist and I'd really like to fix it :(
284 comments
Frequently Asked Questions (FAQ)
https://www.nexusmods.com/skyrimspecialedition/mods/8032
Error: Record [ARMA:FE30F80D] in file LunarGuardArmor.esp is being overridden by record [COBJ:FE30F80D] in file Tamrielic Distribution - Moon Monk Robes and Lunar Guard Armor.esp. These errors can cause CTD and other serious issues and need to be fixed.
Does anyone has any idea, what's going on here?
So according to xedit this mod is still useful.
https://www.nexusmods.com/skyrimspecialedition/mods/35424
When I tried out the Netch leather module from the main mod and picked up a piece of Netch Leather armour though, a misc quest started and pointed me to the locked chest inside the Riekling camp that is added by the creation. The character didn't touch the Journal necessary for starting the "More Than You Can Chew" Quest before. Just wanted to inform you. Thank you for your work! :)