Nice work, is there any way to reduce the Argonian and Khajiit skeletons chance? Just entered a cave to test this and saw two of out five skeletons of Khajiit variance.
Hm. Ran into an invisible skeleton in the Hall of the Dead in Whiterun. Could be a vanilla bug, but in ten years of playing, I've never run into an invisible skeleton until after installing this. Any insight?
It could be another mod, invisible skeletons can happen with some mods that add new skeletons. This one just change the skin, in a similar way to Animals Variants
Awesome! Would be cool to see this applied to all skeletons, and not just summoned ones. Out of curiosity, would PraedythXVI texture of beast skeletons work with this?
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And is it possible to make some connecting with the DeathItems so we can include the skull meshes?
It seems in vanilla Skyrim skulls aren't dropped by Skeletons so forget it, no need to go and make things so complicated.