I get a bit of clipping on the mouths of some NPCs that are using Expressive Facegen Morphs (the only ones that do in my game are those from Interesting NPCs being edited by Interesting NPCs visual overhaul). Is it an issue with EFM? It's either that or, I assume, an issue with the facial animations themselves being tuned too high for INPCs (possibly in an attempt to make them more expressive in vanilla).
I'm also confused about whether or not it even works with low poly heads. I don't use them unless they come packed in with an NPC mod and I have no choice. I literally can't tell the difference between the high and vanilla poly heads on my laptop so I removed them a while ago. The title says it works with "high and low poly", but the description and most of the comments here say otherwise.
Overall, I love this mod. But NPCs using EFM appear to have clipping mouths of a few animations.
Update: I decided to try expressive facegen morphs on my own character. I wasn't even trying to fix the issue I was having with the INCP overhaul, but somehow installing it for myself fixed the issue. I guess that other mod was using an outdated version or something
Hello @veracruze, some files from Modpocalypse NPCs resources are also incompatible with your mod, which mod should be in the lower order? I'm also using MO2.
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Face preset and hair please?
Thank you.
I'm also confused about whether or not it even works with low poly heads. I don't use them unless they come packed in with an NPC mod and I have no choice. I literally can't tell the difference between the high and vanilla poly heads on my laptop so I removed them a while ago. The title says it works with "high and low poly", but the description and most of the comments here say otherwise.
Overall, I love this mod. But NPCs using EFM appear to have clipping mouths of a few animations.