Skyrim Special Edition
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Ryn

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Ryn2g

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34 comments

  1. TigerUppercut01
    TigerUppercut01
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    I get squares in the campfire flames, which I don't from your other overhauls. 

    I am using Ember XD.
  2. Minadorae
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    Sharing two things I ran into:

    • Stretched Snow Begone gave me stretched textures on some stairs and the curved wall around the gate. They resolved after disabling Stretched Snow Begone.
    • I use Majestic Mountains and had a very noticeable land seam on the road. I created a patch by forwarding two landscape meshes from MajesticMountains_Landscape.esm to a new file and loading it after BleakFallsReCovered.esp.

    Spoiler:  
    Show
    In xEdit, the two landscape meshes you'll need are under:
    MajesticMountains_Landscape.esm
    > Worldspace
    > Tamriel
    > Block 0, -1
    > Sub-Block 0, -2
    > BleakFallsBarrowExterior04, which is grid position <0, -10>
    and BleakFallsBarrowExterior03, which is grid position <0, -11>
  3. rei321
    rei321
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    is this compatible with Nordic Ruins of Skyrim SSE ? https://www.nexusmods.com/skyrimspecialedition/mods/20382
    1. N0mercy27
      N0mercy27
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      Nordic Ruins of Skyrim
      Overhauls the exteriors of Forelhost, High Gate Ruins, Korvanjund, Labyrinthian, Ragnvald, Rannveig's Fast, Saarthal, Valthume and Volskygge.

      Copied from the description.
      So, yes it is compatible as Nordic Ruins of Skyrim doesn't touch Bleak Falls Barrow.
    2. nebulous235
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      It must have been updated because it does now, I would also like to know if its compatible.

      Edit: Ok, maybe I'm wrong? Coulda swore it added some stuff...
  4. borokoshow
    borokoshow
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    Somehow the big tent outside the entrance gets blocked by a small tent from Small nordic tent replacer (that should replace only the...small ones)... I'm super new to modding, I wonder how can I fix this :(
    1. Valmiria
      Valmiria
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      Are you talking about that tent that has the entrance blocked even in the second image here on the mod page? Because that one is deliberately blocked by a small Nordic tent turned sideways for the purpose of making it look like the front flap of the tent is closed. Ryn does the same thing with one of the large Nordic tents in the Ryn's Saarthal mod. I presume it's for the sake of realism/immersion. Since it wouldn't be very sensible to leave the front flap of the tent up if you were in a cold area with blowing snow.
    2. borokoshow
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      Yes that's the big tent, but instead of it being closed like the picture there is a Small nordic tent from this mod Small Nordic Tent Replacer at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) clipping inside
    3. justrush808
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      Same issue here. Aside from probable size differences, which matter when used in this way, they don't have the poles jutting out like the vanilla one. I realized that when some Immersive Citizens lanterns were hanging onto nothing. I Just patched the big one out because I don't like the large nordic tents anyway lol.
  5. Fragezeichenn
    Fragezeichenn
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    Does this mod also name those 2 nameless bandits mentioned by Arvel the Swift?
  6. waeq17
    waeq17
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    Loving this and the fact that it is compatible with Dungeons - Revisited!
    1. Holzwurm93
      Holzwurm93
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      It is? NICE
    2. ChanelDesai
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      I was about to ask this, Glad I read the comments first!! So Glad they're compat.
  7. Skyrimer3232
    Skyrimer3232
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    Compatible with Requiem? (probably yes)
  8. aegisp
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    I like this, but it seems there is a problem with LvlBanditWizardHoldPosition256 (8000083D), does nothing, just stand in place.
    1. xaosbob
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      I mean, "HoldPosition" tells me it is probably working as intended. ;)
  9. Lorenzini
    Lorenzini
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    From the description, I saw the main thing you added is a bandit campfire and bandits outside the BFB. Is there anything else that you added? I already installed Skyrim Project Immersion (a mod that has now been hidden by the author) which does the same thing.
  10. RestitutorOrbix
    RestitutorOrbix
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    I have some mods that "hand place" certain enemies (like Draugr): Will this mod likely throw off those placements?
    1. RestitutorOrbix
      RestitutorOrbix
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      I report no ill effects, so: Endorsed!