Skyrim Special Edition

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LEPORDOX

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LEPORDOX

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About this mod

This mod adds a relentless pursuer to the game named Nemesis, who will begin to hunt you at level 5. Nemesis has new chase/combat music, a voice, a model, and tweaked AI. It will follow you everywhere, and it will result in many random creepy encounters. You can defeat him, but he's brutally tough, so it's not recommended!

Permissions and credits
Changelogs
!Warning!
It will begin to follow you as soon as you begin, and you will be tense and paranoid throughout the game.





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Below dense city streets, on a gloomy night, a ceremonial culmination. Lifeblood lay before him, as did... his shadow, the deviser. Dawning before him, it unfurled, causing a moonless night and striking him with lightning. Burned, the unfurled gateway opened, his shadow now one, both lost in the endless sea.




Introduction:

  This mod adds a new enemy called "Nemesis" that will hunt and stalk you forever after level 5. It always knows where you are and gets closer with every second you stand still.



Trailer:




Features:
  • Nemesis is a pursuer that exists when you spawn, yet it will hunt you only beyond level 5, named after Nemesis from Resident Evil 3 original.
  • Nemesis has a custom AI tuned to make him formidable and relentless.
  • Nemesis can be defeated, and it will reward you with a unique weapon. However, it will come back to life after a day. Note: Nemesis is made to be extremely tough and unforgiving. (Btw, it's all tested; it's made to make running away the better option!)
  • The more weapons you get from Nemesis's drops, the better the story can be put together. I made it like a puzzle, so you'll have to piece it together. Here's a cryptic statement: You already know some. (It took VERY long to write, so I hope you guys like it!!!)
  • Nemesis is fully voiced. (Most sounds are from RE3 original and me, but some are also from Kolagon.)
  • New model and chase music for Nemesis. (The music is directly from RE3 original, and the model's creator is in the credits!)
  • A safe room with a personal chest, bed, and calming music! The spell book to get into the safe room is on the front bar in the Sleeping Giant Inn in Riverwood. Nemesis CANNOT get in, btw! (You can fast travel out, but now there's an exit door you can use too!)




Credits:

- The Model Creator is opusGlass, I only modified it a bit.

- The Save Room music is by Survival Spheres, check them out if you enjoy it!

- Kolagon helped with some of Nemesis's voice lines.




I hope you enjoy it, and if you have any questions or problems, post them here!