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Orpheusbelle

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orpheusbelle

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This simple patch uses dTry's Key Utils to allow the sprint stop animation effect from Movement Behavior Overhaul by iRetrospect to play when using a controller.

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How this works is when the directional Magic Effects added by dTry's Key Utils is removed from the player, a tiny script listens to that event and plays the sprint stop animation from MBO for the player.  Made it for personal use;  no guarantee it works perfectly, but it works really well when I use it. Let me know if you see  something weird happen.

I should add that I use this with True Directional Movement. No idea if it functions the same without it.