Skyrim Special Edition
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Bobbyclue

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bobbyclue

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47 comments

  1. nesslowland
    nesslowland
    • member
    • 3 kudos
    All of these changes are already included in Valhalla (just open up ssedit and you'll see).

    I write this here not to annoy the author, but to save people the trouble of installing if they already have valhalla.

    Im not sure why, but several popular combat overhaul videos talk about both mods as though they are both recommended to be installed together.
    1. zeelol
      zeelol
      • member
      • 0 kudos
      thanks!
  2. fatpandaking
    fatpandaking
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    Dunno why but I can't seem to play the game with this mod every time i load a save continue etc... with this activated my game crashes immediatley.
    1. Alalu
      Alalu
      • member
      • 2 kudos
      which Skyrim version are you running?
  3. MichikoUnknownFox
    MichikoUnknownFox
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    • 101 kudos
    Works great! I feel like it fits very well with MCO - ADXP and SCAR especially since the attacks are typically very slow and it's nice to see both player and NPC's do combos even when blocked.
  4. BannedProfileWorkaround
    BannedProfileWorkaround
    • BANNED
    • 7 kudos
    Does this need FNIS?
    1. TarquilCZ
      TarquilCZ
      • member
      • 7 kudos
      Why don't you read the mod description
    2. BannedProfileWorkaround
      BannedProfileWorkaround
      • BANNED
      • 7 kudos
      Or you could be polite and say yes or no...
    3. screamingace
      screamingace
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      • 3 kudos
      Bro the description has literally like 10 sentences in total.
      Why are people so lazy to read.. you're wrong in the modding scene then.
    4. BannedProfileWorkaround
      BannedProfileWorkaround
      • BANNED
      • 7 kudos
      Many people don’t know ANYTHING about modding… what little you know may be A LOT to someone else. They don’t even know what the language being used means that you use casually.
    5. HoePusher
      HoePusher
      • member
      • 0 kudos
      If you don't want to read it, then don't use it. Simple as
    6. BannedProfileWorkaround
      BannedProfileWorkaround
      • BANNED
      • 7 kudos
      Thanks guy I’ll remember that
    7. andyg65
      andyg65
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      • 3 kudos
      Wow, manged to get 3 dick replies for one simple question. The description doesn't say it needs FNIS so you're probably safe to assume it doesn't. FNIS is out-dated unless you want creature sex mods, you should be using Nemesis in place of FNIS now any way.
    8. BannedProfileWorkaround
      BannedProfileWorkaround
      • BANNED
      • 7 kudos
      Theeeeeenks…. You get it! <3
    9. TurkishDelighter
      TurkishDelighter
      • member
      • 0 kudos
      why you guys so mean, he asked small question if you dont like it dont answer lol ''Simple as''
    10. BannedProfileWorkaround
      BannedProfileWorkaround
      • BANNED
      • 7 kudos
      Thanks bud
    11. Paulkmf
      Paulkmf
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      • 9 kudos
      No it doesn't.
      AND it does not say one word about Finis or Nemesis in the description. You were right for asking.
      In case you've been out a while, Nemesis can actually create a fake Finis plugin to "fool" the mod requiring it. There's a few mods it don't work for, there's a list somewhere. 
  5. falxtan
    falxtan
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    • 2 kudos
    this is mod solved my problem which is if you shoot npc blocking with shield, your bow recoils like one handed weapon strangely awkardly awfully.
    i wonder how can i disable recoil animation only for bows and crossbows?
  6. Saiyan91
    Saiyan91
    • supporter
    • 0 kudos
    Hey thank you for the mods, It seems to have not been working for me, are the settings in the precision MCM? I had to go in precision MCM to turn off some recoil, not sure if connected or if I'm doing something wrong.
  7. ThiagoRock97
    ThiagoRock97
    • member
    • 0 kudos
    Is it possible to port this to LE? It would change the pace of combat a lot and there doesn't seem to be such a mod for LE...
    1. bobbyclue
      bobbyclue
      • supporter
      • 92 kudos
      I don't own LE myself so I won't be doing so, but the mod should be very easy to recreate for LE. Anyone who wants to do so is free to use this mod as a base.
  8. Mithras666
    Mithras666
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    • 87 kudos
    Hi there! Would you happen to know if this also removes the recoil from hitting static materials with Precision on?
    1. bobbyclue
      bobbyclue
      • supporter
      • 92 kudos
      It shouldn't. This mod was designed so that a similar function in another mod would still work even with other sources of recoil being disabled. So assuming Precision implements its recoil on hit similarly it should still work.
    2. Mithras666
      Mithras666
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      • 87 kudos
      Yep, just checked it and it works :D
  9. ryudragon52
    ryudragon52
    • member
    • 0 kudos
    doesn't seem to work for me.still getting recoil everywhere
    1. bobbyclue
      bobbyclue
      • supporter
      • 92 kudos
      Are you using anything other mod that would edit recoil animations or behavior?
  10. Rosvinar
    Rosvinar
    • member
    • 1 kudos
    nice work.... and works well

    quick question, this is more out of curiosity, any scripts? im assuming not due to no requirements im just sort of new so dont know what to look for.
    1. bobbyclue
      bobbyclue
      • supporter
      • 92 kudos
      Nope, this works through editing what animation events are sent ck side, so no scripts needed.