Skyrim Special Edition
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Verolevi

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Verolevi

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  1. NyxisBN
    NyxisBN
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    Lovely animations, as always!
    Although I might have encountered a small bug: when I sprint (so using shift) with sword and magic stowed, I still sprint as if my weapons are unsheathed. This happens whenever I have a one-handed weapon in either hand and a spell equipped in the other. I'm currently checking whether there is another mod in my loadorder that is causing this behavior, but none I can see thus far so I would rather give you a headups :) 
    1. Verolevi
      Verolevi
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      Glad you like them!
      This is how sprinting with sword and spell should look like:



      The sword and spell DAR folders that contain these sprints are 68366 and 68367, make sure their files are not overwritten by other DAR based mods.
      Another thing to keep in mind is, every time you launch the game, make sure you give DAR about 30 to 60 seconds to load all its animations to avoid any weird animation issues.
      Edit: The issue should be completely fixed in update 1.3b.
    2. forcedloginisajoke
      forcedloginisajoke
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      First time I've been hyped by a nexus mods notification. Top tier as always.
  2. Edorenel
    Edorenel
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    I'm new to downloading animations for my Skyrim gameplay. x) I absolutely love all your animations! Wow! Truly the best, imo. And I have a question to ask you, please. Can I use your Goetia series alongside your Vanargand series? Or is it recommended to use one or the other?
    1. Verolevi
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      Hey much appreciated! Yes you can, all my animations work together, simply pick and choose whichever ones you prefer.
      As for my idle, walk, run and sprint animations, you can combine them with ones from different series as long as you use "Conditional Armor Type Animation".
    2. Edorenel
      Edorenel
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      Oh, cool! Okay. Thanks for the answer/help! Much appreciated. Shall endorse all your mods as soon as I'm able. xD
  3. fwy92
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    Unfortunately this animation pack is really buggy for me

    I am completely unable use sneak animations with magic drawn -

    I am running this mod with your Vanargand sneak anims, CATA, and Smooth Non-combat. I'm not sure which specific mod is causing issues with this but I still still trying to troubleshoot.

    Yes, I have run Nemesis every single time
    1. Koukotsu
      Koukotsu
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      That happens to me when I'm using 100% vanilla magic casting and sneaking animations, I believe it's an issue with ADXP/MCO and has nothing to do with this mod.
    2. hunterx281099
      hunterx281099
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      I am also experienced this with ADXP/MCO installed.
    3. farerudesu
      farerudesu
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      Mine also happens with female character only, but male character work just fine
    4. imyayadub
      imyayadub
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       i got same i just found out cause my gf came and played with my setup she built a mage character
    5. MinigunPanda
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      same with me happens only with female characters and Lucien for some reason has anyone found a fix for it?
    6. Astingan
      Astingan
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      I have  same porblem,and final know is ADXP/MCO and SCAR caused,i fix it by use ADXP/MCO 1.32 through reinstall it ,thanks maxsu2017 find out how solve this issu.
  4. HellPaul
    HellPaul
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    Does it apply to NPCs as well?
  5. Fluffells
    Fluffells
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    When using 1HM and offhand spells, the hand likes to "open up" when idle, so the weapon is just kinda floating in an open hand, similar to when Spider-Man/Peter Parker discovered his sticking power for the first time.
  6. Zdummy1
    Zdummy1
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    the restoration animation is bad match for those who use cbbe 3ba

    the arms will get bend idk but its weird and bad
  7. Percivali
    Percivali
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    I wanna use this with smooth magic animations but idk how to do different stances or conditions
  8. Noon98
    Noon98
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    Is there a way to keep the vanilla ritual spells animations?
  9. izhard
    izhard
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    This mod conflicts with XP32. The mod works together just fine, however it does this whenever I do any spells whilst walking or rotating. Is there a work around for this?

    Maybe it is fixable with SSEEdit, but I'm not skilled or knowledgeable enough to figure it out.

    I guess I can endure the jarring animation till someone finds a workaround.
    1. LipeMiner
      LipeMiner
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      i used to have this same conflict, but i did something related to Nemesis that seemed to fix it
      i'm not sure what i did exactly but i have both xpmsse and this mod and i don't get your animation issue (anymore)
    2. izhard
      izhard
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      OMG IT WORKED. DIVINES BLESS YOU.

      I just needed to run nemesis on my animation mods and it worked. Now my character doesn't look like he has a back problem.
    3. LipeMiner
      LipeMiner
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      you're welcome mate
    4. JohnFKenedy
      JohnFKenedy
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      thank you mate so much!
    5. comakaze
      comakaze
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      How do you run nemesis on it?
    6. Indominus113
      Indominus113
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      u run nemesis..
    7. HORIZn
      HORIZn
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      how do i fix without nemesis? i have FNIS
    8. Noon98
      Noon98
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      Don't use FINS, it's outdated and completely obsolete, switch to Nemesis
  10. HORIZn
    HORIZn
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    mods work but when i hold 2 spells in my hands my right arm doesnt go into the idle pose it stays at my side how do i fix this?
    1. Risingmoon
      Risingmoon
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      I have the same problem. When I dualcast magic, right arm seems to stay up.
  11. EltonCesar
    EltonCesar
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    Hey Verolevi, your animation reset to vanilla when i cast vampiric drain and then goes back to your animation. I think it's because this spell has a little more time to cast. Can you test in your game?
  12. AmirArsalan
    AmirArsalan
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    Why can't I install this specific animation mod? Vortex says that I don't have permission to access the file as it's write protected. How to fix this? 
  13. NARplyr45
    NARplyr45
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    is there a way to make it player only?