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Dashyburn

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119 comments

  1. Dashyburn
    Dashyburn
    • supporter
    • 38 kudos
    Locked
    Sticky
    EDIT- Thanks to dylbill, for writing a vital script.
  2. NotTheGrimAngel
    NotTheGrimAngel
    • member
    • 0 kudos
    Why TF is the time stop's cooldown so f*#@ing long? It's obnoxious since I'm stuck like that for way too long.
  3. Tominati
    Tominati
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    • 0 kudos
    that first image is me
  4. kinektion
    kinektion
    • supporter
    • 2 kudos
    vampire or lich flight works fine with OAR instead of DAR, but i cant use both. one or the other works, but i cant switch to a vampire version or lich version.
    the rest of the abilities work fine

    EDIT: so for anyone else that doesnt know how to make them both work together.
    just change the folder number of either the vampire or the lich unchained in Meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions from

    9888 to 9911
    and
    9889 to 9912.
  5. D3ATHCOM5
    D3ATHCOM5
    • supporter
    • 0 kudos
    I might be missing something, but do I only install one of them?
    1. kinektion
      kinektion
      • supporter
      • 2 kudos
      bit late but id assume you would install all of them, since each seems to be for specific powers. i was using just the vampire version and didnt realise there were more until now, so im going to use them all lol
  6. Chesh12345
    Chesh12345
    • member
    • 2 kudos
    Hey, just a heads-up: the vampire mist form is bugged and can't be undone. When you use the ability, you stay in mist form indefinitely, and recasting it doesn't return you to your normal form.


  7. Lightbuster30
    Lightbuster30
    • supporter
    • 1 kudos
    Hey, I noticed using Frost Bomb, the spell instantly kills any reanimated summons I have, even if they aren't actually hit. Tried forcing one of the thralls to be essential to test it out and they still died. It feels like the spell is somehow instantly negating any summon spell I have.
    1. Lightbuster30
      Lightbuster30
      • supporter
      • 1 kudos
      Figured it out. Go into SSEEdit and go to magic effects and look for Frost Bomb, I found a dispel area and simply unclicked the box. I'm guessing summoned creatures count as magic effects and got dispelled as a result. Spell worked after unticking the box.
  8. paleronsa
    paleronsa
    • member
    • 1 kudos
    Anyone knows how can I edit the effect color of the vampire flight? Which setting should I edit in CK?
  9. dingroguu
    dingroguu
    • supporter
    • 2 kudos
    Was the intention for the Arch-Vampire's Invoke Storm power to mimic the "Storm Call" shout, in that it does the lightning damage and effects, or just fix the weather to a heavy thunderstorm? Because if it is supposed to be a toggle for "Storm Call," its only staying as the weather effect and not doing the AOE Lightning..
  10. Felkvir
    Felkvir
    • supporter
    • 0 kudos
    The stop time spell seems to make you only able to move in one direction while in third person, and in first person you have weird and slow wobbly movement. Dunno if that's intentional or not..
    1. Felkvir
      Felkvir
      • supporter
      • 0 kudos
      On second thought, might be because of true directional movement affecting it. Not 100% sure though. 
  11. Drepulic
    Drepulic
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    • 0 kudos
    is this mod not compatible with current playthroughs? I tried to add them and I haven't received any powers even tried a fresh character and got nothing? any help would be great!
    1. Dashyburn
      Dashyburn
      • supporter
      • 38 kudos
      You add the powers by reading the spell tomes for them that are auto added to inventory.
    2. Drepulic
      Drepulic
      • member
      • 0 kudos
      oh cool inventory was so full I didn't notice them, your a legend thanks!