This page was last updated on 30 September 2024, 10:52PM
Changelogs
Version 1.6
Upscaled the texture, increased quality
Small tweaks to the shader
Parallax version now supports complex
Version 1.5
More fixes, consistencify with its OSHA counterpart
Version 1.4
Added some more minor fixes
Better shader for the granite
Made the stairs a bit more even with each other
Version 1.3
Fixed last remaining normals, sorry for frequent updates
Version 1.2
Fixed rest of the normals that were left from 1.1
Added new custom stairs meshes to replace the wonky slanted ones to compliment GGGIS textures
Further UV-tweaks and other improvements
Added parallax option
Tweaked envmap just a touch
Unless bugs/inconsistensies are reported this should be the last version of the mod.
Version 1.1
Fixed parallax texture file format, made it darker for more dramatic look. Un-greened specular since it may look weird under some lighting conditions.
Deleted some meshes that weren't referenced by vanilla plugins for further compatability.
Further UV fixes, including left over vanilla ones. Fixed some normals from looking weird
Removed texture from trims by splitting some meshes a tiny bit. Texture now only applies on ground and the small walls between two sections of the floor. Also removed the texture from a few other places it made no sense
Opened up perms that I thought I already had open.