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24 comments

  1. nextgenveki
    nextgenveki
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    • 0 kudos
    Does anyone know if this is compatible with simonrim mods?
  2. GillBate5
    GillBate5
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    thanks for making this mod, i was exactly looking for this feature
    however, when i'm passing through the swinging axes trap
    there's no "hitting" sound but the axes still push me away
    is this normal?
    1. igotnousername
      igotnousername
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      Yeah, there is currently no way to make the traps pass through the collision of the player only.
    2. GillBate5
      GillBate5
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      thanks for the quick reply
  3. hoangdai94
    hoangdai94
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    💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖
  4. Murvel3000
    Murvel3000
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    Thanks for this mod! Is it still being updated? I found a script conflict with dlc1ld_lavatriggerscript in AFDI - Aetherium Forge Destroys Items and I was hoping to figure out which to use. I don't read code. :)

    EDIT: Nevermind, according to their posts, that mod has the same fixes and should win.
  5. Indominus113
    Indominus113
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    "Arcanum - A New Age of Magic"  has the same script, does it need a patch?
    1. igotnousername
      igotnousername
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      • 105 kudos
      I just checked it. I dont see anything unique in it. Its a perfect clone of the vanilla script.

      Also, the conflict is just a source script. It can be ignored. Probably the author accidentally included it in the mod.
    2. Indominus113
      Indominus113
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      cool, cheers
  6. Euphan
    Euphan
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    maybe consider making a fomod to easily let people decide which version they want and with all the patches included? thanks. 
    as a vortex user, this also helps me to prevent getting the notification about a new update is available for 1.0.0
    1. igotnousername
      igotnousername
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      • 105 kudos
      Good idea, time for me to learn about fomod.
    2. PolarBroOmega
      PolarBroOmega
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      Will definitely be a good skill to have, especially for having as versatile and compatible mod as possible. Which is always good for something like this, because I could see it becoming a staple for a fair few!
  7. reazonozaer
    reazonozaer
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    • 6 kudos
    Vokrii contains the same script, so a patch might be needed. I don't know anything about scripting sadly.
    1. igotnousername
      igotnousername
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      • 105 kudos
      Patch added in miscellaneous
  8. MrsTaewa
    MrsTaewa
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    • 6 kudos
    Cool :) ...it's funny, I was just thinking about this problem this morning and suddenly now solved, thank you :)
  9. cubbyman1
    cubbyman1
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    • 29 kudos
    cool mod, i didn't know this was a bug, but then again ghosts shouldn't be fighting you either lol.

    if only ghosts in skyrim acted a little more like ghosts and a lot less like any other NPC.
    1. igotnousername
      igotnousername
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      • 105 kudos
      Ghosts are already not affected by traps, its just actors in ethereal that are still affected despite being immune to damage.
    2. cubbyman1
      cubbyman1
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      oh, i guess i misunderstood, sorry.
    3. igotnousername
      igotnousername
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      It is kinda confusing. Ghosts look ethereal but they aren't and vice versa.

      The only difference being, ghosts can be damaged by other weapons, while ethereal are immune to it.
    4. cubbyman1
      cubbyman1
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      yeah, i had to find another mod for what i was looking for, unfortunately it does not exist lol. 

      i mean in vanilla game the ghosts attack you like any other NPC, but i was looking for more of a freaky factor where they can hurt you or even scare you or even maybe show up as jump scares or maybe even play out past events as if they just happened as a ghost who is stuck in loop and can only be released by certain circumstances that the player could trigger. 

      i did find a mod that makes them impossible to kill with normal weapons and another mod that makes them more transparent so they are harder to see. 
    5. igotnousername
      igotnousername
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      • 105 kudos
      There are some cool Ghost related mods like:
      https://www.nexusmods.com/skyrimspecialedition/mods/20814 for the scare effect
      https://www.nexusmods.com/skyrimspecialedition/mods/55976 for the gameplay effect

      Fun fact: There is a cut content in the game where unique NPCs that you killed can become ghosts and haunt you.
    6. cubbyman1
      cubbyman1
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      • 29 kudos
      oh wow! these are even better picks than the links i was looking at. 
  10. waeq17
    waeq17
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    Oh, this bug is quite irritating. Thank you for fixing it!