File information
Last updated
Original upload
Created by
ShikyoKira and Borgut1337Uploaded by
Borgut1337Virus scan
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Activity logs
This page was last updated on 09 February 2023, 7:17PM
- Changelogs
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Version 1.2.1
- Fixed scripted detection of NPCs current movement direction (might help incentivise them to dodge more sideways or backwards instead).
- Less spam in logs if you have Papyrus logging enabled.
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Version 1.2.0
- Very minor script optimisations
- NPCs should not try to dodge anymore (if they did before, not sure) while bashing, staggered, or recoiled
- Added slight random delay to NPC's dodge responses to normal melee attacks (already had them to power attacks and bows), such that you shouldn't see multiple NPCs dodging with 100% perfect synchronisation anymore
- I tried to make NPCs dodge much more sideways/backwards instead of forwards. It definitely didn't stop them from dodging forwards 100%, but I think it helped quite a bit. Maybe I'm just imagining things though.
- I think one or more of the above changes also ended up lowering the frequency of NPC dodging in general. Personally I'm actually happy with that, but you may wish to increase the frequency in your MCM if you think they dodge too little now.
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Version 1.1.0
- Fixed bug where concentration spells would keep casting during and after the dodge if the player dodged while casting them.
- Fixed a bug where followers could get stuck in a start-dodge-roll animation if the player started sneaking while they were sprinting (except the same bug might now still happen if all this happens while the follower is in combat, but I'm not sure if that ever will happen).
- Minor script optimisations.
- NPCs can also dodge other NPCs' attacks (not just the player's). They can only dodge attacks of whichever character they are currently focusing on as their combat target though.
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Version 1.0.1
- Fixed setting the desired dodge style (rolling or stepping) after loading saved game / changing player race (including Werewolf or Vampire Lord).
- This time really shouldn't require completion of first Main Quest.
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Version 1.0.0
- Initial version of the patch. Changes with respect to base mod:
- - Using SPID to distribute scripts to NPCs instead of cloak effects
- - Left Control as default Sneak key instead of Left Shift (for actual sneaking, not for sneaking-turned-into-dodge)
- - Default dodge style = Sidesteps (rolling still an option)
- - Many (mostly probably minor) script optimisations
- - Removed options for armor/weight-based dodge speed changes
- - No more unequipping all the player's armor for init
- - Probably fixed a bug with Spell Resist/Absorbtion breaking the mod (see https://forums.nexusmods.com/index.php?/topic/10446988-the-ultimate-dodge-mod-script-fixes/page-17#entry104758783)
- - No more changing dodge style when typing in menus
- - Maybe removed the requirement to have completed "Unbound" (intro quest), but not 100% sure (and don't know what will happen if you try to dodge during that quest).
- - No distinction between "combat" and "default" dodge styles
- - No "last used" dodge style, just roll or sidestep
- - Fixed NPC Dodge Frequency options in MCM so they do something
- - Default low frequency for NPC dodging
- - Removed ConsoleUtil messages (which were added by TUDM - Script Fixes)
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- Author's activity
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February 2023
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09 Feb 2023, 7:17PM | Action by: Borgut1337
File added
'The Ultimate Dodge Mod - SPID Patch [version 1.3.0-BETA]'
December 2022
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11 Dec 2022, 2:27PM | Action by: Borgut1337
Attribute change
'File \'The Ultimate Dodge Mod - SPID Patch\' category changed to Old versions.'
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11 Dec 2022, 2:21PM | Action by: Borgut1337
Attribute change
'Description changed.'
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11 Dec 2022, 2:20PM | Action by: Borgut1337
Changelog added
'Change log added for version 1.2.1'
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11 Dec 2022, 2:18PM | Action by: Borgut1337
File added
'The Ultimate Dodge Mod - SPID Patch [version 1.2.1]'
November 2022
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26 Nov 2022, 3:52PM | Action by: Borgut1337
Changelog added
'Change log added for version 1.2.0'
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26 Nov 2022, 3:31PM | Action by: Borgut1337
Attribute change
'Description changed.'
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26 Nov 2022, 3:18PM | Action by: Borgut1337
File added
'The Ultimate Dodge Mod - SPID Patch [version 1.2.0]'
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26 Nov 2022, 3:17PM | Action by: Borgut1337
File added
'The Ultimate Dodge Mod - SPID Patch [version 1.2.0]'
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26 Nov 2022, 3:15PM | Action by: Borgut1337
File added
'The Ultimate Dodge Mod - SPID Patch [version 1.2.0]'
October 2022
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12 Oct 2022, 7:11PM | Action by: Borgut1337
Changelog added
'Change log added for version 1.1.0'
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12 Oct 2022, 7:09PM | Action by: Borgut1337
Attribute change
'Description changed.'
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12 Oct 2022, 7:08PM | Action by: Borgut1337
File added
'The Ultimate Dodge Mod - SPID Patch [version 1.1.0]'
June 2022
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14 Jun 2022, 7:35PM | Action by: Borgut1337
Attribute change
'Description changed.'
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14 Jun 2022, 7:35PM | Action by: Borgut1337
Changelog added
'Change log added for version 1.0.1'
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14 Jun 2022, 7:33PM | Action by: Borgut1337
Attribute change
'File \'The Ultimate Dodge Mod - SPID Patch\' category changed to Old versions.'
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14 Jun 2022, 7:33PM | Action by: Borgut1337
File added
'The Ultimate Dodge Mod - SPID Patch [version 1.0.1]'
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11 Jun 2022, 8:27PM | Action by: Borgut1337
Mod published
'The Ultimate Dodge Mod - SPID Patch'
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11 Jun 2022, 8:25PM | Action by: Borgut1337
File added
'The Ultimate Dodge Mod - SPID Patch [version 1.0.0]'
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11 Jun 2022, 8:14PM | Action by: Borgut1337
Permission change
'Users can now upload this file to other sites.
Users can now convert this file.
Author changed their permission instructions.
Author changed their file credits.
Users can modify this file.
Users can use assets from this file with or without permission.'
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- Mod page activity
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May 2024
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23 May 2024, 12:42AM | Action by: Ebran25
Endorsed
'The Ultimate Dodge Mod - SPID Patch'
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21 May 2024, 9:44AM | Action by: w0883g0ngz
Endorsed
'The Ultimate Dodge Mod - SPID Patch'
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21 May 2024, 9:05AM | Action by: ra2phoenix
Tracked
'The Ultimate Dodge Mod - SPID Patch'
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19 May 2024, 8:30PM | Action by: MarksGGEZ
Untracked
'The Ultimate Dodge Mod - SPID Patch'
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19 May 2024, 1:05AM | Action by: GrinningIvIoon
Untracked
'The Ultimate Dodge Mod - SPID Patch'
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16 May 2024, 7:14AM | Action by: confusednazgul
Untracked
'The Ultimate Dodge Mod - SPID Patch'
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15 May 2024, 6:42AM | Action by: 924708633
Endorsed
'The Ultimate Dodge Mod - SPID Patch'
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14 May 2024, 4:48PM | Action by: InsaneHD
Endorsed
'The Ultimate Dodge Mod - SPID Patch'
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12 May 2024, 7:46AM | Action by: DjEnime
Endorsed
'The Ultimate Dodge Mod - SPID Patch'
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07 May 2024, 5:09PM | Action by: thoughtfulkay
Endorsed
'The Ultimate Dodge Mod - SPID Patch'
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06 May 2024, 5:13PM | Action by: warxel
Untracked
'The Ultimate Dodge Mod - SPID Patch'
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04 May 2024, 7:30PM | Action by: SaintMelon
Endorsed
'The Ultimate Dodge Mod - SPID Patch'
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04 May 2024, 2:22PM | Action by: daophgod123
Endorsed
'The Ultimate Dodge Mod - SPID Patch'
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02 May 2024, 10:49PM | Action by: DoomTroopper
Untracked
'The Ultimate Dodge Mod - SPID Patch'
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01 May 2024, 3:08PM | Action by: Doc85Holliday
Endorsed
'The Ultimate Dodge Mod - SPID Patch'
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01 May 2024, 3:06PM | Action by: Terminat0r33
Tracked
'The Ultimate Dodge Mod - SPID Patch'
April 2024
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29 Apr 2024, 1:12PM | Action by: WhillardQc
Tracked
'The Ultimate Dodge Mod - SPID Patch'
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29 Apr 2024, 11:45AM | Action by: HaxopStranger
Tracked
'The Ultimate Dodge Mod - SPID Patch'
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29 Apr 2024, 8:04AM | Action by: confusednazgul
Tracked
'The Ultimate Dodge Mod - SPID Patch'
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29 Apr 2024, 6:00AM | Action by: JgC24
Endorsed
'The Ultimate Dodge Mod - SPID Patch'
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