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geNgis

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N9is

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46 comments

  1. N9is
    N9is
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    THIS MOD WAS MADE AND DESIGNED FOR LEGACY V5. I CANNOT GUARANTEE IT WILL WORK WITHOUT ISSUES ON V6. 
    I am not planning on updating this anywhere in the near future. If anyone wants to upload a version for v6, they have my full support without asking.
  2. Jasmyr
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    Just wanted to thank you for this mod! I've used it as a base to work on further customizing my museum in the color scheme I wanted, and that would not have been possible without this as a jumping off point. I'm still not quite done, but t's really made the whole place feel much more comfortable, and fit more what I have always wanted the museum to be! So yeah, thanks!
    1. xVawks
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      Hey your museum looks awsome! Would you mind to share your work?
    2. 1GreatCatsby1
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      I support the previous commentator, your museum is simply amazing! Can we rely on mode?
    3. Jasmyr
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      Thank you so much! I've been working on putting together a mod to release of my retex. I've gotten all the relevant permissions, and am currently working on learning what I need to to adapt it to V6 as well. Hopefully I'll be ready to release it relatively soon!
    4. DilatoryGrayson
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      It's been three months. How's it going?
    5. Jasmyr
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      Still working on it, but making progress. I'm having to learn a lot of new things, on top of rebuilding my mod list from scratch, as I now have a drive that can really handle what I'm throwing at it. I'm sorry it's taking so long!
    6. Didelididelidoo
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      Sounds awesome, I would really like to try it out when you're done!
    7. Jasmyr
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      Update: So, I'm going to be exclusively working on this mod, but it will take me a while. I'm going to be going through all the V6 textures and making sure that any inconsistencies in filenames are found and changed, and redoing my recolors in both original LOTD resolution and 4K. Additionally, I'm going to be trying to make sure everything is as streamlined and compatible as possible, with only textures and as few meshes with changed texture paths as possible, for maximum compatibility with any further updates to LOTD that don't rename files entirely. I also want to offer this original mod for anyone that likes the original Extravagant Legacy look, updated to V6, and I would ideally like to make a version with even more minimal changes for a good halfway point between original LOTD and EL. But mainly wanted to post this to let anyone interested know that I'm actively working on it, and hope to have a release by the middle of summer!
    8. Kinkybabe
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      This is incredible! I'm looking forward to when you release :D
    9. Didelididelidoo
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      That sounds amazing!!
    10. ApacheMaiden
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      • Jasmyr

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        11 April 2025, 5:46AMUpdate: So, I'm going to be exclusively working on this mod, but it will take me a while. I'm going to be going through all the V6 textures and making sure that any inconsistencies in filenames are found and changed, and redoing my recolors in both original LOTD resolution and 4K. Additionally, I'm going to be trying to make sure everything is as streamlined and compatible as possible, with only textures and as few meshes with changed texture paths as possible, for maximum compatibility with any further updates to LOTD that don't rename files entirely. I also want to offer this original mod for anyone that likes the original Extravagant Legacy look, updated to V6, and I would ideally like to make a version with even more minimal changes for a good halfway point between original LOTD and EL. But mainly wanted to post this to let anyone interested know that I'm actively working on it, and hope to have a release by the middle of summer!
      Looking forward to its release. Keep up the great work that you do, and are doing.
  3. abelyo
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    Will this be updated for v6? I checked around and its mostly fine but theres one or two floor textures flickering, and behind the aquarium theres some textures out of place.
  4. bigaz123456
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    update v6 please :c not working
  5. Swordofthedragon
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    Tested with LOTD v6. Most of the areas still work but the added souvenir shop has no door for access and a wall, along with the ceiling will need to be adjusted to match the decor. In addition, the added stairs in the safehouse to get to the explorer's guild has no floor opening. A few weird floor flickers areas and ivy coming through floor in a few areas with the lotd green option.
  6. abelyo
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    Man, thanks a lot for this mod. Made the museum actually looks pleasant to visit now. lol
  7. bbeenexus
    bbeenexus
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    yes ,that is what a huge great museum should be! 
    the vanilla is too ugly actually
  8. Mysticwarrior
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    Hi, thanks for this mod!
    How would I go about replacing all the tile floors with the wooden ones? I also find the leafy pattern to be way too much for me, I'd also like to swap those over to the wooden ones used on other walls. Any assistance would be much appreciated. 
    1. N9is
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      Open the relevant mesh (provided with mod) in NIFSkope
      Click on the surface you'd like to change, this will select the relevant trishape in the left box
      Open the drop menus for that trishape as much as possible
      In the lowest menu you'll find the texture list for the trishapes
      Change the textures to anything you want
    2. Mysticwarrior
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      Thanks so much for the instructions! 
  9. megablackk1d
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    Thank you for this mod, and update! I got it working correctly.
  10. Rekees99
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    Hey, so I have no idea what's causing this issue, but the Hall of Secrets doesn't have walls or a ceiling.... Please help?
    1. SpeedFreak1972
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      Have the same issue, however the blue palace version works for some reason fine
    2. jfjb2005
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      Happens to me when removing this mod to reset museum ; many empty spaces looking into the sky... also in the safehouse ; dunno what happens, even after LOOT-WryeBash rebuilt + Fallrim cleaning.

      Edit : Solved by redoing DynDOLOD ; I know it has nothing to do with interiors but it's created, textures and all, based on entire load order. I had forgotten running it after installing Extravagant -- list mods by installation dates -- but not after uninstalling said mod.
      Test 1st : uncheck DynDOLOD.esp -- last on load order -- run game, check museum, that'll give you the clue.
    3. Brhody1993
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      My apologies for this comment, but I have no idea what LOOT-WryeBash or DynDOLOD is. Would you please explain? My hall of secrets has no walls or ceiling and I am unsure of what to do to fix it.
    4. SeranasSexyFeet
      SeranasSexyFeet
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      I'm only missing the top half of my walls but everything else is fine. I'm not using DynDOLOD nor an ENB. Anyone have an idea on what's going on?
  11. berryweather
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    -mistake