Skyrim Special Edition

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Styyx

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Styyxus

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About this mod

Some improvements and additions to the Realm of Lorkhan. Cells are owned, some roots got stairs, Vampirism via shrine and a brand new poison vendor

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I recently switched to Realm of Lorkhan as my alternate start mod of choice and changed a few things to fit my liking.

  • The Hall is now owned by one of the Vendors there, so you don't get any freebies inside there anymore
  • I changed almost every one of the roots so it's easier to walk on them
  • Gloomshade now got a poison vendor who also buys stolen goods
  • You can contract Sanguinare Vampiris without fighting the vampire as that fight can get pretty rough with a combination of enemy mods.
  • Some Shards are removed (I didn't like the option to start in Blackreach + i needed the space)
  • New Separate Realm of the Hunt to start as a Werewolf or a Vampire
  • Almost every item counts as stealing except from the chests
  • Removed all standing stones except the 3 guardian stones since I use my other mod with it (optional file to revert that change again)


The option to start as a werewolf only works with mods that add a way to become one without the companions. Currently i only added patches for Canis Hysteria, Growl and Nightmare Night. If you know other werewolf mods that allow this (Manbeast is not one of them) let me know and I can make a patch.

There are some further minor changes as well, like nerfed loot in chests.

Credits:

All credits go to TwinCrown for their great Realm of Lorkhan mod, especially the last update.