Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
Here are the permissions of the original Realm of Lorkhan mod:
"As sole mod creator I grant full permission to everybody to make any sort of patches, extensions, or anything whatsoever to this mod."
my extra permissioms:
None of my mods may be ported to console or be uploaded to Bethesda's modding page thanks to Bethesda's latest stunt with their paid modding.
File credits
Credits are in the description because it's easier to link something there
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.3.0
Removed Standing stones
less freebies
esl flagged now, do not update mid-game as i had to compact IDs to get the flag
updated all patches as well
removed the note about the vines cause it's redundant due to me adding either stairs or 'invisible ground' to the vines
Version 1.2.1
Added Patch for Canis Hysteria
Removed unused scripts
Version 1.2.0
Added 'Realm of the Hunt' for Werewolf (only with patch)/Vampire start
Added 'ground' to some missed roots
I recently switched to Realm of Lorkhan as my alternate start mod of choice and changed a few things to fit my liking.
The Hall is now owned by one of the Vendors there, so you don't get any freebies inside there anymore
I changed almost every one of the roots so it's easier to walk on them
Gloomshade now got a poison vendor who also buys stolen goods
You can contract Sanguinare Vampiris without fighting the vampire as that fight can get pretty rough with a combination of enemy mods.
Some Shards are removed (I didn't like the option to start in Blackreach + i needed the space)
New Separate Realm of the Hunt to start as a Werewolf or a Vampire
Almost every item counts as stealing except from the chests
Removed all standing stones except the 3 guardian stones since I use my other mod with it (optional file to revert that change again)
The option to start as a werewolf only works with mods that add a way to become one without the companions. Currently i only added patches for Canis Hysteria, Growl and Nightmare Night. If you know other werewolf mods that allow this (Manbeast is not one of them) let me know and I can make a patch.
There are some further minor changes as well, like nerfed loot in chests.