How about scale/zoom level? There are some items out there (such as this sword) that "stick out" of the regular view area, so clearly there's also a scaling aspect to the inventory view. Is that also found in the BSInv node or is it something more obscure?
As you can see in the screenshot of the BSInvMarker in NifSkope, it does also allow you to set the level of zoom. However, as far as I'm aware it's only possible to toggle between two levels of zoom in the inventory menu in-game. You aren't given the same granular control as you are when rotating items. So, there's little point to me logging that information.
That sword in particular has a higher zoom value than average, which is why it sticks out of the inventory view. Most one-handed swords have a zoom value of around 1.0, whereas this is set to 2.5. Set it to 1.0 in the BSInvMarker of Bearswordunique1.nif and it will be fixed @Gaerzi
15 comments
Thank you so much for this!!!
Much love,
FOAN
Takes 2 minutes instead of 2 hours to set up an inventory marker correctly with this :)
Only been playing this game since it was released and never knew :P