1.0 Initial Release -Added Wearabe Meshes as optional files because I haven't checked them in game. They are structured and preform exactly like the originals in Nifscope. Let me know if they work, before I add them to the Main file.
Just a quick edit to Mr. Dragonfly using edited assets from creating my Upgraded Dragonflies for CACO mod. It's kind of hard to get a screenshot of him, but thats him working in my new AE loadorder.
As allways any comments , questions or feedback is welcome.
Thanks for this mod! I needed to edit his dragonfly's jar because my enb was making it (and some other glass items) have an annoying glow at night. I didn't want to break into his bsa file to do it, so this is a safe and easy solution to customize it! Very happy with the results, the glass looks clear again at night.
I do think you should make the mod Improved Dragonfly a requirement though, because I did not have that mod and without it the wings are without a texture. Or you could provide the 'textures/dragonfly/orangewings.dds' file your mesh is searching for. :)
Not complaining, I now have beautiful dragonflies all over the place, so it's great. Thanks again!!!
I had to make ID or UD a requirement, as to not have another wing texture you can barely see using up VRAM. I figured nobody wants low poly regular DF and a HP Mr. DF, I assumed everyone was gonna grab ID anyway. The oversight has been corrected.
Hey there! :) I wanted to help you out and I have created an ENB Particle Light compatible conversion of your meshes. You can find them here, feel free to take a look and/or upload them here as an optional file. Upgraded Mr Dragonfly ENB Particle Lights . Cheers and thanks for the awesome little mod! :)
Thank you for this! Can you also do the same to the wearable Mr Dragonfly meshes? They are located in Meshes >cdc and there are 4 meshes: mrdragonflywearable mrdragonflywearablebacklarge mrdragonflywearablebacksmall mrdragonflywearablefrontsmall
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-Added Wearabe Meshes as optional files because I haven't checked them in game. They are structured and preform exactly like the originals in Nifscope. Let me know if they work, before I add them to the Main file.
Just a quick edit to Mr. Dragonfly using edited assets from creating my Upgraded Dragonflies for CACO mod. It's kind of hard to get a screenshot of him, but thats him working in my new AE loadorder.
As allways any comments , questions or feedback is welcome.
I do think you should make the mod Improved Dragonfly a requirement though, because I did not have that mod and without it the wings are without a texture. Or you could provide the 'textures/dragonfly/orangewings.dds' file your mesh is searching for. :)
Not complaining, I now have beautiful dragonflies all over the place, so it's great. Thanks again!!!
I had to make ID or UD a requirement, as to not have another wing texture you can barely see using up VRAM. I figured nobody wants low poly regular DF and a HP Mr. DF, I assumed everyone was gonna grab ID anyway. The oversight has been corrected.
https://www.nexusmods.com/skyrimspecialedition/mods/84235
They are located in Meshes >cdc and there are 4 meshes:
mrdragonflywearable
mrdragonflywearablebacklarge
mrdragonflywearablebacksmall
mrdragonflywearablefrontsmall
I wanted to add glow maps in the future, just haven't got to it.