Skyrim Special Edition
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powerofthree

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powerofthree

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279 comments

  1. aliennaire
    aliennaire
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    is there a way to get it work only for Player and FEMALE NPC?
  2. PsychedelicCoffee
    PsychedelicCoffee
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    My character gets bald whenever I reload a save. I use vanilla hair and immersive equipment display. Any idea how to fix this?

    {
    "armors": [
    {
    "hotKey": {
    "key": 208,
    "type": 0
    },
    "hide": {
    "whenEquipped": -1,
    "atHome": -1,
    "duringDialogue": -1
    },
    "unhide": {
    "duringCombat": -1,
    "onWeaponDraw": -1
    },
    "slots": [
    30,
    31,
    41,
    43
    ]
    }
    ],
    "weapons": [
    {
    "hotKey": {
    "key": 200,
    "type": -1
    },
    "hide": {
    "whenEquipped": -1,
    "atHome": -1,
    "duringDialogue": -1
    },
    "unhide": {
    "duringCombat": -1,
    "onWeaponDraw": -1
    },
    "slots": [
    38,
    41
    ]
    }
    ]
    }
  3. PsychedelicCoffee
    PsychedelicCoffee
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    I'm kinda confused as to how it works. What would I need to do to hide my own helmet at the press of a button?
  4. GTAFYFE
    GTAFYFE
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    • 16 kudos
    How to hide dragon preist's masks?
  5. ghdfjkgh
    ghdfjkgh
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    • 0 kudos
    The best equipment toggle mod
  6. RedGamer88
    RedGamer88
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    My helmet always reappears after I talk to an NPC. Is there a way to fix that? It's annoying that I have to toggle my helmet on and off every time I talk to someone.
    1. PhaseJumps
      PhaseJumps
      • member
      • 2 kudos
      In the JSON, make sure that "hide" subcategory "duringDialogue" is set to -1. Sometimes it will bug out even if you have it set to "hide" in that condition and force it to reappear.

      You may also want to toggle "atHome" as -1 as well, because this can cause the same issue.
    2. sakora
      sakora
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      • 56 kudos
      Thank you!! I feel like this should be stickied!!
    3. ghdfjkgh
      ghdfjkgh
      • member
      • 0 kudos
      Thanks PhaseJumps 
  7. cuddm
    cuddm
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    • 13 kudos
    Because several people asked in the comments whether the config must contain both "weapons" and "armors" definitions (and i wanted to know myself), i checked the source on github:
    Spoiler:  
    Show
    The settings evaluation is done via function call LoadSettingsFromJSON_Impl LoadSettingsFromJSON_Impl(json, "armors");
    LoadSettingsFromJSON_Impl(json, "weapons");

    in this function there is a safety/sanity check:
    void Settings::LoadSettingsFromJSON_Impl(const nlohmann::json& a_json, const std::string& a_type)
    {
    if (!a_json.contains(a_type) || a_json[a_type].empty() || !a_json[a_type].is_array()) {
    return;
    }
    [...]
    }

    i.e., if the category doesn't exist, or is empty, or doesn't describe an array; then nothing is evaluated.

    tldr; it is safe for the config to only contain "armors", or only "weapons", or both

    @powerofthree: i saw that you seem to do the slot safety checks (slot > 61, etc.) only in case of armors category, not for weapons; is this an oversight? Also, serialized toggle state files for every save is really annoying and should probably be disabled lol
  8. FantasticMrSpock
    FantasticMrSpock
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    Has anyone gotten this to work on version 1.6.1170? 

    It worked for me the last time I played on an older version.
  9. jsmiffleslol
    jsmiffleslol
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    is there a way to hide my backpack while not hiding any of my other gear? 
    secondly, is there a way to make my cloak disappear when i enter an interior?
    1. slaudha
      slaudha
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      >is there a way to hide my backpack while not hiding any of my other gear?

      https://www.nexusmods.com/skyrimspecialedition/mods/70196
  10. slaudha
    slaudha
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    The configuration description is really challenging for me to understand.