Skyrim Special Edition

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GoodfellowGoodspring - Elastic Fantastic

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GoodfellowGoodspring

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71 comments

  1. mofailed999
    mofailed999
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    Is this compatible with other Azura statue mods?
    EDIT: Ok so i use PBOSS statues & installed this mod. AT first i was in awe at how amazing it looked it works !!!  THen I looked behind the Azura statue & saw this...




    I think i can live with this lol....
    1. Chantellexo
      Chantellexo
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      LMAOOO
    2. Nurgeard
      Nurgeard
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      Task failed successfully! 
    3. AwOOOOgaBOOBA
      AwOOOOgaBOOBA
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      If anyone's looking for the solution to this, I disabled the No Snow under the Roof patch for the new statue mod and just used the optional file under the New Shrine of Azura Mod to remove the snow and it's removed the smaller one
    4. princebaim01
      princebaim01
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      try using wabbajac staff lol
    5. blesch
      blesch
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      idk man. Not being able to see the fun bits on the big statue is kind of a downer.
  2. princebaim01
    princebaim01
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    no ESL ???
  3. Gavatar321563
    Gavatar321563
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    How can I see statue far away? I don't know but somehow it cannot be shown from far although size becomes bigger.
    1. Paris207
      Paris207
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      You need a mod like DynDOLOD to increase the LOD distance.
  4. bable631
    bable631
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    I can't get this to work at all. It doesn't matter where I put it in the load order, the statue stays the same size.

    Not sure what I did, but I got it working.
  5. SotiCoto
    SotiCoto
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    I want to download this... but at the same time I have a very bizarre and unique issue...  

    I've always thought that Azura's statue looks rather janky at super close range because it was never meant to be viewed from super close range.  The mesh is too upscaled, so the polygons are super visible.   

    And why would I be so hyper-aware of what Azura's Statue looks like at close range?      Because I use a Blink Teleport spell...  a lot.  It is line of sight.  I fire it, and then I appear where it hit.   I happen to use the shrine of Azura as an easily accessible waypoint for just about anywhere in the northeast of Skyrim because I can easily spot it from miles away (and teleport to it from a downright uncanny distance).    I'm not expecting to be able to teleport to it from even further away just because it is visible from even further away...  

    BUT... if it makes the statue bigger... presumably that means that the polygons of the mesh and pixels of the texture are even more blatant from point blank range.  So ideally if I get this, I'd need to get a seriously upscaled mesh / texture for the statue too...  right? 
    1. GoodfellowGoodspring
      GoodfellowGoodspring
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      The statue has had its scale increased so you will be able to see imperfections due to the increased size.

      Other players have used 4k mods etc which obviously effects the statue here for a better result. I havent tested this however.
    2. SotiCoto
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      I'm guessing you wouldn't know of any off-hand then?  I mean any that aren't nude. 
      I've got SSoS already, but that doesn't quite seem sufficient...  at least not for maximum Azura. 
    3. KrokmaniakPL
      KrokmaniakPL
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      I may be late, but this is the one I personally use and seems to be working https://www.nexusmods.com/skyrimspecialedition/mods/66781?tab=description
  6. istenno
    istenno
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    This is a note for anyone who is using this mod in combination with Azura Shrine Temple (https://www.nexusmods.com/skyrimspecialedition/mods/17123) and No Snow Under the Roof (https://www.nexusmods.com/skyrimspecialedition/mods/518) together.

    If you load just this mod and the Temple Shrine, they work completely fine. If you add NSUTR to the mix, it will add a second, smaller statue just behind The larger Elizabeths Tower version (with it's face shoved into the butt of the larger statue very weird). This is because this mod alters the existing objects space in game, while NSUTR actually has it's own statue object.

    The easiest fix is to load the ESP for NSUTR into xEdit and then search for FormID XX06EBD3 (XX being the ID of the NSUTR mod). Then, simply remove that object and save the ESP. It is ENTIRELY possible you might have to manually a remove a few more items (possibly little icicles that are added to the statue). I am not 100% sure. I only checked that the statue was gone and you cannot see those icicles from the ground.

    Anyway, I hope this helps someone. :)
    1. Critax
      Critax
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      god bless you
    2. Glardian966
      Glardian966
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      So to clarify, I can use a remesh or retexture mod to Azura's shrine, and then use this mod, and they'll work together and simply make the remeshed/retextured shrine bigger?
    3. Marinho88
      Marinho88
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      Strange thing happend in my game.
      I got no second Statue - I only have the No Snow under the roof one.
      And when I do the thing you mentioned to do in xEdit I have no statue despite this mod is last to load in my load order.
      Will investigate further :D
    4. istenno
      istenno
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      Sorry for the very late replies. I tend to bounce in and out of Nexus.

      Glardian, yes. I use the Stunning Statues of Skyrim mesh with this. All this mod does is take the actual item and tell it to double it's size and rotate it EVER so slightly.

      Marinho, curious, did you delete the record in NSUTR? Or did you delete the record in Elizabeths Tower mod? That's the only thing I can think of that would remove it.
    5. outlaw313
      outlaw313
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      Morning/evening/afternoon hope all is well :) Is there another record of the statue in the NSUTR esp? I've deleted the mentioned record but the 2nd mini statue is still there. To confirm I got the right one, it was under Worldspace -> Tamriel -> XX000D74 Cell -> Persistent -> XX06EBD3

      EDIT: I've fixed the issue. I had to redo my DynDOLOD lol. Thanks for your fix.
    6. avalanche24
      avalanche24
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      Thanks! This was really bothering me.
    7. FreshxJordan
      FreshxJordan
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      outlaw, what did you do when re-running DyndoLOD? When I do it it reverts the statue back to small size. 
    8. hamletsdead
      hamletsdead
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      Just load it after DynDOLOD output in both panes of MO2, should fix the issue.
    9. nick72
      nick72
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      This hasn't worked for me after multiple tries - can anyone confirm how many NSUTR references to the Azura Statue have to be deleted?

      I've found 3 and deleted them all but still have the small statue smelling the large one's arse crack after rerunning DynDOLOD..
  7. deleted54892532
    deleted54892532
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    Need more gigantic statues to see in the distance.   It's impressive.    

    Some kind of Mount Rushmore mod with Shor, Ysgramor, and other equivalent nord heroes.     Maybe another Dunmer statue in Solstheim on its mountain. 
  8. Supermacy
    Supermacy
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    This should be done for Meridia aswell! Though her area is quite small, and then the beacon pedestal. Would require quite the rework prob :(
  9. SandGentleman
    SandGentleman
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    Hello! I featured this mod in one of my Hidden Gems showcase videos. Here is the link, if you would like to post it: https://www.youtube.com/watch?v=WO4KciqR2VQ
    1. deleted53258761
      deleted53258761
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      Don't worry man, The Creator will see this one day, we can only pray until then.
    2. Novableidd
      Novableidd
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      Came here from that exact video lol
  10. wtchfndr
    wtchfndr
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    I cannot get this mod to work at all, no matter what I do it just does not ever show up :( 
    1. GoodfellowGoodspring
      GoodfellowGoodspring
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      Have you tried moving the mod up and down the load order?
    2. wtchfndr
      wtchfndr
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      I use vortex it is auto 
    3. wtchfndr
      wtchfndr
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      And it does not show in rules manager so I cannot assign to before or after X or Y mod 
    4. wtchfndr
      wtchfndr
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      Any help on this? I have even redone my entire load order/switched to MO2 now and it still does not work :/ 
    5. wtchfndr
      wtchfndr
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      It is problem with DynDOLOD, still not fixed but it’s conflict with that somehow. Any help please?