Is this compatible with other Azura statue mods? EDIT: Ok so i use PBOSS statues & installed this mod. AT first i was in awe at how amazing it looked it works !!! THen I looked behind the Azura statue & saw this...
If anyone's looking for the solution to this, I disabled the No Snow under the Roof patch for the new statue mod and just used the optional file under the New Shrine of Azura Mod to remove the snow and it's removed the smaller one
I want to download this... but at the same time I have a very bizarre and unique issue...
I've always thought that Azura's statue looks rather janky at super close range because it was never meant to be viewed from super close range. The mesh is too upscaled, so the polygons are super visible.
And why would I be so hyper-aware of what Azura's Statue looks like at close range? Because I use a Blink Teleport spell... a lot. It is line of sight. I fire it, and then I appear where it hit. I happen to use the shrine of Azura as an easily accessible waypoint for just about anywhere in the northeast of Skyrim because I can easily spot it from miles away (and teleport to it from a downright uncanny distance). I'm not expecting to be able to teleport to it from even further away just because it is visible from even further away...
BUT... if it makes the statue bigger... presumably that means that the polygons of the mesh and pixels of the texture are even more blatant from point blank range. So ideally if I get this, I'd need to get a seriously upscaled mesh / texture for the statue too... right?
I'm guessing you wouldn't know of any off-hand then? I mean any that aren't nude. I've got SSoS already, but that doesn't quite seem sufficient... at least not for maximum Azura.
This is a note for anyone who is using this mod in combination with Azura Shrine Temple (https://www.nexusmods.com/skyrimspecialedition/mods/17123) and No Snow Under the Roof (https://www.nexusmods.com/skyrimspecialedition/mods/518) together.
If you load just this mod and the Temple Shrine, they work completely fine. If you add NSUTR to the mix, it will add a second, smaller statue just behind The larger Elizabeths Tower version (with it's face shoved into the butt of the larger statue very weird). This is because this mod alters the existing objects space in game, while NSUTR actually has it's own statue object.
The easiest fix is to load the ESP for NSUTR into xEdit and then search for FormID XX06EBD3 (XX being the ID of the NSUTR mod). Then, simply remove that object and save the ESP. It is ENTIRELY possible you might have to manually a remove a few more items (possibly little icicles that are added to the statue). I am not 100% sure. I only checked that the statue was gone and you cannot see those icicles from the ground.
So to clarify, I can use a remesh or retexture mod to Azura's shrine, and then use this mod, and they'll work together and simply make the remeshed/retextured shrine bigger?
Strange thing happend in my game. I got no second Statue - I only have the No Snow under the roof one. And when I do the thing you mentioned to do in xEdit I have no statue despite this mod is last to load in my load order. Will investigate further :D
Sorry for the very late replies. I tend to bounce in and out of Nexus.
Glardian, yes. I use the Stunning Statues of Skyrim mesh with this. All this mod does is take the actual item and tell it to double it's size and rotate it EVER so slightly.
Marinho, curious, did you delete the record in NSUTR? Or did you delete the record in Elizabeths Tower mod? That's the only thing I can think of that would remove it.
Morning/evening/afternoon hope all is well :) Is there another record of the statue in the NSUTR esp? I've deleted the mentioned record but the 2nd mini statue is still there. To confirm I got the right one, it was under Worldspace -> Tamriel -> XX000D74 Cell -> Persistent -> XX06EBD3
EDIT: I've fixed the issue. I had to redo my DynDOLOD lol. Thanks for your fix.
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EDIT: Ok so i use PBOSS statues & installed this mod. AT first i was in awe at how amazing it looked it works !!! THen I looked behind the Azura statue & saw this...
I think i can live with this lol....
I can't get this to work at all. It doesn't matter where I put it in the load order, the statue stays the same size.
Not sure what I did, but I got it working.I've always thought that Azura's statue looks rather janky at super close range because it was never meant to be viewed from super close range. The mesh is too upscaled, so the polygons are super visible.
And why would I be so hyper-aware of what Azura's Statue looks like at close range? Because I use a Blink Teleport spell... a lot. It is line of sight. I fire it, and then I appear where it hit. I happen to use the shrine of Azura as an easily accessible waypoint for just about anywhere in the northeast of Skyrim because I can easily spot it from miles away (and teleport to it from a downright uncanny distance). I'm not expecting to be able to teleport to it from even further away just because it is visible from even further away...
BUT... if it makes the statue bigger... presumably that means that the polygons of the mesh and pixels of the texture are even more blatant from point blank range. So ideally if I get this, I'd need to get a seriously upscaled mesh / texture for the statue too... right?
Other players have used 4k mods etc which obviously effects the statue here for a better result. I havent tested this however.
I've got SSoS already, but that doesn't quite seem sufficient... at least not for maximum Azura.
If you load just this mod and the Temple Shrine, they work completely fine. If you add NSUTR to the mix, it will add a second, smaller statue just behind The larger Elizabeths Tower version (with it's face shoved into the butt of the larger statue very weird). This is because this mod alters the existing objects space in game, while NSUTR actually has it's own statue object.
The easiest fix is to load the ESP for NSUTR into xEdit and then search for FormID XX06EBD3 (XX being the ID of the NSUTR mod). Then, simply remove that object and save the ESP. It is ENTIRELY possible you might have to manually a remove a few more items (possibly little icicles that are added to the statue). I am not 100% sure. I only checked that the statue was gone and you cannot see those icicles from the ground.
Anyway, I hope this helps someone. :)
I got no second Statue - I only have the No Snow under the roof one.
And when I do the thing you mentioned to do in xEdit I have no statue despite this mod is last to load in my load order.
Will investigate further :D
Glardian, yes. I use the Stunning Statues of Skyrim mesh with this. All this mod does is take the actual item and tell it to double it's size and rotate it EVER so slightly.
Marinho, curious, did you delete the record in NSUTR? Or did you delete the record in Elizabeths Tower mod? That's the only thing I can think of that would remove it.
EDIT: I've fixed the issue. I had to redo my DynDOLOD lol. Thanks for your fix.
I've found 3 and deleted them all but still have the small statue smelling the large one's arse crack after rerunning DynDOLOD..
Some kind of Mount Rushmore mod with Shor, Ysgramor, and other equivalent nord heroes. Maybe another Dunmer statue in Solstheim on its mountain.