12 comments

  1. Dreifels
    Dreifels
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    2.9.3
    VvH 1.0.2-SSE-DV-2.9.3 ESP BSA English
    VvH 2.9.3 - USSEP 4-2-5b DV 2.3 - SSE-Patch 3 ESL English
  2. Blackspine18859
    Blackspine18859
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    This looks really interesting, and I'm very curious about it. I'm a bit concerned about the apparent lack of interest. It makes me wonder if people know something that I don't. Otherwise, I can't see why a mod like this shouldn't be getting a lot more attention. Do you know how it might interact with AI Overhaul? My gut feeling is that they would be incompatible. 
    1. Dreifels
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      AI Overhault works with the patches in "options", but gives lot of CPU stress.
      You have to watch that you do not use 3rd party patches, as some cause conflicts between patches.
      Cutting Room Floor, USSEP, AI Overhault and other, all interfere with the same settings, some differently, so that one patch does the opposite of the other.
      I.e., if you have CRF and AIO then there is a patch for it in QUASIPC. So if you let install QUASIPC the patch, it will make the mod broken partially. You need my patches for VvH - CRF and VvH - AIO. Same is with USSEP.
      Was a hard work to get these Mods working fine together, but now it works w/o issues.
      I have installed VvH, PCTV, Immersive Citizens, Immersive Patrols, AI Overhaul (all for SSE) and it works fine, however, lot of CPU stress and References, maybe require that you make some other mods that you have installed  to ESM to prevent CRC because limit of references. This is depending what / how much you have installed otherwise.

      Maybe other users don't watch this and still have the 3rd Party patches instead mine and wonder why something does not happen.
  3. TTIKKIWWARRD
    TTIKKIWWARRD
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    No smurfs :(
    1. Dreifels
      Dreifels
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      You can't see them, you can only hear them shuffling in the dark at night
  4. deleted1716852
    deleted1716852
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    Greetings!

    I was wondering if the latest version is compatible with Skyrim AE? I would love to try this mod.

    Cheers,
    FD
    1. Dreifels
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      I did run it with AE fine, too, but not intensive. It doesn't have any of SKSE, so it should work fine. Tested also with BoB downgrade patcher. Maybe there is necessary a patch also for USSEP 4.2.8 - not tested because I play SSE 1.5.97
  5. vanfreason
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    :'(
    no compatible with AE
    1. Dreifels
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      downgrade to SSE whcih is better anyways
  6. LordMithro
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    Dreifels - Texture issue resolved. See the image post.
    1. Dreifels
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      Thank you. I'm just hurry to test it.
    2. Dreifels
      Dreifels
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      hmm.. I'm not quite there. how do I rename the 4 files? I have practically no idea about graphics.
    3. LordMithro
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      I replied on the original post and uploaded a patch. 
    4. Dreifels
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      Rayya says thank you for the fine Scimitar
      ?
      ?