Skyrim Special Edition

About this mod

Porting the giant mod of Smurf from 2016-2017, almost 1500 NPCs revised, be it in appearance or behavior, 142 NPCs were newly added

Requirements
Permissions and credits

Smurf's Population of Skyrim
Winner of the Scharesoft Mod-Vivec 2016 - Best Grafic
SSE only - Not for AE
v. 2.93 EV
English Translation


First install the full German version, then replace the esp by the English one.
The German version is
HERE
This is NOT for Skyrim AE but for Skyrim SSE ONLY!

Recommende addons:
Skyrim SLIMproved SE - tested, works fine
Populated Cities Towns Villages SE Edition
- tested, works fine
Immersive Citizens - AI Overhaul SE - tested, works fine
Immersive Patrols Lite (Patrols Only) - tested, works fine
Strongly recommended:
Actor Limit Fix


New version Mai, 14 - with big thanks to LordMithro who give me the way to make some fixes and Rayya the right scimitar at least.

Smurf's Population of Skyrim is an NPC overhaul that is intended to enhance the already great atmosphere of Skyrim. For this purpose, almost 1500 NPCs were reworked, be it in appearance or behavior, 142 NPCs were newly added and additionally populate the various locations. They follow their own daily routines and thus provide for "more life" among other things on markets, streets or inns. Among them are companions, merchants, marriage seekers or bards. Drunkards or warriors, nice and moody, pretty and ugly, fat and thin and more, you can meet in the Population of Skyrim.

But the VvH goes much further, it intervenes strongly visually, so the mod also adds new age classes, dozens of different bodymeshes, partly self-created via bodyslide from CBBE to UNP versions and the corresponding clothing or armor adapted to the body. About thirty different body textures and even more facial textures, dozens of new color variations of clothing and armor, new hairstyles, tattoos, war paint, hair and eye colors, freckles, marks, scars, earrings, piercings and, and, and. Many NPCs new and also vanilla got a new look via the Racemenu mod.

Were there so far in Himmelsrand no young people or even (at least visually) between 20 and 60 year old people nothing, this is over with the VvH. Also, NPCs now all have the appropriate body according to their age. There are no more 60 year old people with bodies of 20 year olds.

Hundreds of new AI packages and position markers add more variety to Himmelsrand streets and squares.

- Bodies adjusted to age groups. Old people now have corresponding body textures (not for your own character).

- New facial textures, eye colors, hair colors, skin textures, freckles and birthmarks for NPCs and own character.

- Different body meshes for Vanilla and VvH NPCs (CBBE Curvy + Slim, UNP, UNP Petite, UUNP, own via Bodyslide) (only 1.0.2)

- Partly unique face and body textures for NPCs ( warpaint, tattoos )

- More than 140 hairstyles from KS Hairdos Reneval distributed to about 700 vanilla NPCs ( also random )

- 142 new NPCs with daily routines, including new companions, marriageable, merchants and bards

- More than 50 new color variations of vanilla clothes and armors

- Hundreds of new AI packages, idle and position markers for NPCs

- Some vanilla AI packages of NPCs changed for more variety in behavior

- Taverns fill up from 8pm, adjusted to cities and towns.

- Small towns and even lonely taverns now have protectors.

- Increased the chance that NPCs have conversations with each other by 50 times.

- The radius in which one is addressed by NPCs drastically reduced. You almost have to bump into them before they say anything.

- Vanilla and new pets no longer trigger traps.

- Almost 30 new companions of all races, with perks adapted to their abilities.

- More preset NPCs to choose from during character creation. 8-10 each for male and female per race.

- More than 1500 NPCs have been reworked and customized.

And some more small stuff...


Translated with www.DeepL.com/Translator (free version)



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