Simple .esp replacer for Archinatic's The Great City of Morthal mod. primarily cleans up and consolidates the navmeshes. See changelog for full details.
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File credits
Archinatic - TGC Morthal
I didn't make this mod, just cleaned up the navmeshing and a couple other things with his blessing.
Removing: [NAVM:00105B5C] (in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Skyrim" [WRLD:0000003C] at -8,16)) Removing: [NAVM:000F26C7] (in GRUP Cell Temporary Children of [CELL:0000939F] (in Tamriel "Skyrim" [WRLD:0000003C] at -12,16)) Removing: GRUP Cell Temporary Children of [CELL:0000939F] (in Tamriel "Skyrim" [WRLD:0000003C] at -12,16) Removing: [NAVM:000E808B] (in GRUP Cell Temporary Children of MorthalExterior03 [CELL:0000939C] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,16)) Removing: [NAVM:00104840] (in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,17)) Removing: [NAVM:0010625A] (in GRUP Cell Temporary Children of [CELL:000093DF] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,14)) Removing: [NAVM:000E88D2] (in GRUP Cell Temporary Children of [CELL:000093DE] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,14)) Removing: [NAVM:000F5104] (in GRUP Cell Temporary Children of MorthalExterior06 [CELL:000093BF] (in Tamriel "Skyrim" [WRLD:0000003C] at -11,15)) Removing: [REFR:000177BB] (places FarmhouseDoor01 "Door" [DOOR:00012EB1] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -10,16)
Reviewed conflicts via The Method, and created a .ModGroups file to hide any remaining conflicts.
Corrected overlapping triangles on the following navmeshes
000e8086
Added the following location records to the mod as an overwrite such that on save in the CK the record's data tables will be generated/updated to reflect changes made by the mod
00018A53 - MorthalLocation
Deleted the following new navmesh records as they are either underground or so far out of the way that they are useless
Simple .esp replacer for Archinatic's The Great City of Morthal mod. primarily cleans up and consolidates the navmeshes. See changelog for full details.