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File credits
Bethesda - For making textures everyone seems so fond of replacing
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Changelogs
Version 1.01
Fixed misnamed textures in Skyrim SE Cleaned Textures version. No changes to Vanilla version
Version 1.0
Initial Release
Added version based off of Skyrim SE Cleaned Textures. No changes to main file
Something I made for myself back around when DPR initially came out. Thought I'd put it up here since I'm sure there has to be at least one other person out there who wants it.
To install, delete the entire textures folder included with Dwemer Pipework Reworked. This patch only includes the necessary textures that were renamed for the new meshes to pull from - the ones not included in this shared their name with the vanilla files they retextured, and so when you delete them, DPR's meshes will pull from the base game's vanilla textures instead. Failure to delete the original mod's textures folder will result in mismatched textures.
Do not delete the meshes folder included with Dwemer Pipework Reworked. This patch is strictly textures, and so you'll naturally need to keep DPR's meshes.
No ESP, only textures. Texture size equivalent to that of the base game's - effectively all that needed to be done was putting holes in them to work with the new models.