Sorry if this is a stupid question it says "Comes with a nemesis patch in case you have another mod that also has 1hm_behavior files". So does that mean I should delete the mesh folder, and just keep the the nemesis engine folder?
You could do that but ideally you should use a mod manager and let the nemesis patch overwrite all other files (in which case you don't need to delete the mesh folder)
that's a very neat mod. too bad it's not as easy to fix the ice skating of the unlocked power attacks. any chance a similar fix could be made to unlock the unarmed sneak attack too? the inner working of animations is one of the very few things in skyrim i'm not really knowledgeable about.
it is possible though somewhat low on my priorities right now. If you want to learn more about the chaos that is havok behaviors, i found the haviour tool on github very useful
Does this mod actually require Nemesis or just contains a patch. I don't use Nemeses. It only says it's required for latest version (not 1.0). Can you clarify please?
The unlocked movement ceases to function after switching to and back from werewolf form, is there a way to fix it other than just typing the player.sgv bHandToHandUnlocked 1 command again? Not a huge deal really since I just use a bat command for it, just wondering.
Oh good to know, maybe I will make a quick esp (or you can if you know how) that just gives the player a perk that has setanimationbool perk entry point (that should work)
This mod conflicts with Scriptfree behavior staggerlock (0_master.hkx) and Ice skating fixed for real (1hm_behavior.hkx). Which should be overwriting which, or are they not compatible?
So to clarify how to use with nemesis, I have TK dodge that uses 1hm_behavior. So I install your mod and do not overwrite this correct? Then run Nemesis and select your mod?
edit: I think I got this working. Apparently the 1hm_behavior is irrelevant when using Nemesis.
the easiest way is to use simon's hand to hand addon for adamant. Theres a vanilla bug that attack speed doesn't work on h2h unless you are in a brawl but there are mods that add fake brawl weapons.
OMG I CANT BELIEVE YOU FIXED MY UNARMED COMBAT BUG I ENDORSED Edit: hmmm whenever i start a brawl quest, character completely slows until motionless oh well
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any chance a similar fix could be made to unlock the unarmed sneak attack too? the inner working of animations is one of the very few things in skyrim i'm not really knowledgeable about.
EDIT: Disregard, my issue is caused by a steam deck related bug
Edit:
From the description. "Comes with a nemesis patch in case you have another mod that also has 1hm_behavior files."
So I think it doesn't matter.
edit: I think I got this working. Apparently the 1hm_behavior is irrelevant when using Nemesis.
player.equipitem 1f4
player.setav weaponspeedmult 2
if you use both commands that should also work and make you punch 3x as fast
I ENDORSED
Edit: hmmm whenever i start a brawl quest, character completely slows until motionless
oh well