hello because im a greedy skeever how would i make this mod standalone(player only) so i could still use opulent outfits??is there any way i could do this??
-> Daedric Robes and Daedric Robes Hooded: Mentions Talos, not Daedra -> Kynareth Robes and Kynareth Robes Hooded have completely different color -> Daedric Robes AA has a reference to the texture set of Kynareth robes -> Daedric Robes Hooded doesnt actually have a hood (you forgot to fill up the equipment slots for hair and circled) The fixes can be found here, I didn't add new records, I only modified the existing ones: https://drive.google.com/file/d/1MUaNJKcM55bR9XCjJdDrj0GgzV9VeY4G/view?usp=sharing
-> You didn't port over the Khajiit and Argonian support for the hooded versions (and also left the argonian race checked in the Talos hood AA.) Fixing these will need the meshes from ACE and the Black Cowl mesh from WACCF (Clothes\Monk\MonkVariantHood_Kha_1.nif), heres the plugin with these two changes implemented on top of the previously mention: https://drive.google.com/file/d/1WWyxtcB5W2_lQvLsFx8aPGSs-c_WqYi4/view?usp=sharing
Oh and in the mage plugin the master robes are not using the proper texture sets, Robes[School]05 texture sets are being unused and the 04s are being used for both expert and master.
Also @Babix, I could make an Stendarr and Jarl only modules if the MA allows for me to share it, is quite trivial to just divorce specific pieces of armor.
Fjotra (the child Sybil of Dibella) shows up in her underwear in her cell during the quest to rescue her. She has robes of Dibella on her inventory but she doesnt equip them.
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For best results, unpack the .BSAs from Armor and Clothing Extension using BSA Extractor.
-> Daedric Robes and Daedric Robes Hooded: Mentions Talos, not Daedra
-> Kynareth Robes and Kynareth Robes Hooded have completely different color
-> Daedric Robes AA has a reference to the texture set of Kynareth robes
-> Daedric Robes Hooded doesnt actually have a hood (you forgot to fill up the equipment slots for hair and circled)
The fixes can be found here, I didn't add new records, I only modified the existing ones: https://drive.google.com/file/d/1MUaNJKcM55bR9XCjJdDrj0GgzV9VeY4G/view?usp=sharing
-> You didn't port over the Khajiit and Argonian support for the hooded versions (and also left the argonian race checked in the Talos hood AA.)
Fixing these will need the meshes from ACE and the Black Cowl mesh from WACCF (Clothes\Monk\MonkVariantHood_Kha_1.nif), heres the plugin with these two changes implemented on top of the previously mention: https://drive.google.com/file/d/1WWyxtcB5W2_lQvLsFx8aPGSs-c_WqYi4/view?usp=sharing
Oh and in the mage plugin the master robes are not using the proper texture sets, Robes[School]05 texture sets are being unused and the 04s are being used for both expert and master.
Also @Babix, I could make an Stendarr and Jarl only modules if the MA allows for me to share it, is quite trivial to just divorce specific pieces of armor.
Or can atleast help point me in the direction of how to fix it in sseedit? TYIA