Skyrim Special Edition

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Yuril

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Yuril

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  1. Yuril
    Yuril
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    Locked
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    V1.0.2 added
    - Fixed wrong orientation of UV's for beams.
    - Add Parallax version

    V1.0.1 added
    - Smooth top wall of the windows
  2. aufisch
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    My ancestral house in the Swiss alps has a stone roof. Stone roofs made out of granite sheets arranged like shingles used to be quite common in the alpine areas, as they are able to bear huge amounts of snow without leaking.

    Having said that; I never liked the roof of the Windhelm-stable, as it doesn't have any overhang (our stone-roofs do have an overhang), and I will certainly use your FYX. Thank you very much!
    1. Yuril
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      Is it a big house? Where I come from, you can still find old shepherd's huts with stone roofs, but they're really small.
    2. aufisch
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      No, it's a fairly large House. Even the old Church has a roof made out of granite-stone shingles.

      This is a typical Swiss alpine village with most of the houses (including the Church) still having the stone roofs.
      Spoiler:  
      Show


  3. Kulharin
    Kulharin
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    Hi, 

    No parallax option for this one?
    1. Yuril
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      Done ! ;)
  4. stalkermonk
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    If you still improve the stable building, then I ask you to consider the idea of ​​remaking the chimney into a more realistic look. Now the top of the pipe is just a stone, without a hint of a chimney.

    This is just my subjective opinion, nothing more.
  5. JoubinLee
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    Dude can you PLEASE make a mod that is just a combination of all these awesome fixes, it would save a lot of time going through all the mods and making sure we have them all, it would be so much more efficient and I think you would get more recognition for having a mod that changes fixes like that cause I know people love them.
    1. ComicBookLover
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      I'm sure he'll incorporate a FOMOD when he's done fixing all the games mesh issues... so give it about 10 years :oP 
  6. stalkermonk
    stalkermonk
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    Hello.
    Maybe this needs to be fixed:
    https://ibb.co/kXWCbd7
    https://ibb.co/q0j2PSW
    1. Yuril
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      Thx for the report !
  7. knifestrife98
    knifestrife98
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    Is this Efps compatible?
    1. Yuril
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      Why not ?
  8. steelfiredragon
    steelfiredragon
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    but is it compatible with windhelm expansion and other mods that deal with inside the city such as jk's candlehearth
    1. Yuril
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      Check, I can't try all Nexus mods.
      This is just a mesh fix, the only thing that seems to bother is someone adding a roof through the CK with an ESP.
    2. Domenicus7
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      It won't break anything but it also won't apply to capital windhelm meshes as CW includes an edited windhelm stables meshe with some bits chopped off
  9. MaarMalur
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    And what about the wood beams with strange UV mapping (not the right angle) just behind the stable roof ? It always bothered me. Perhaps need partitioned meshes to improve this UV.
    1. Yuril
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      I do not see. Where? screenshot?
    2. MaarMalur
      MaarMalur
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      Texture need to follow the wood beams but doesn't here :
    3. Yuril
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      Ah yes, I see the problem there ^^
      Go to work for the next update :)
    4. Yuril
      Yuril
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      Done ! ;)

    5. MaarMalur
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      You're amazing, good work Yuril :D
    6. Yuril
      Yuril
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      ;)
  10. ista3
    ista3
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    Excellent job done thanks :))
  11. SWGBeastFromTheEast
    SWGBeastFromTheEast
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    How do you even notice these things? :D
    1. Yuril
      Yuril
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      I must be autistic ! :')
    2. DarkDominion
      DarkDominion
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      Well, I am, and I noticed the roof, but not the rest.

      Thanks for the fyx ! 
      -=DD=-
    3. Yuril
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      I think almost everyone noticed the roof.
      It was certainly a choice of Bethesda but an odd choice.