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dTry

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Bug reports

Bug title Status Replies Version Priority Last post
Incompatibility with Comprehensive Attack Speed Patch Version: Stop On Slash - SSE - Version 2.2 New issue Priority: Not set New issue 0 Stop On Slash - SSE - Version 2.2 Not set
dTryHitStop.dll: disabled Version: Stop On Slash - SSE - Version 2.2 New issue Priority: Not set New issue 5 Stop On Slash - SSE - Version 2.2 Not set
The framework setting is stuck at "Vanilla" even as I am using MCO. Version: Stop On Slash - SSE - Version 2.2 New issue Priority: Not set New issue 0 Stop On Slash - SSE - Version 2.2 Not set
dTryHitStop.dll: disabled, only compatible with versions earlier than 1.6.629 Version: Stop On Slash - AE - Version 2.2 New issue Priority: Not set New issue 0 Stop On Slash - AE - Version 2.2 Not set
dTryHitStop.dll: disabled, only compatible with versions earlier than 1.6.629 Version: Stop On Slash - SSE - Version 2.2 New issue Priority: Not set New issue 0 Stop On Slash - SSE - Version 2.2 Not set
CTD Version: Stop On Slash - SSE - Version 2.2 New issue Priority: Not set New issue 0 Stop On Slash - SSE - Version 2.2 Not set
Wrong animation framework and slow attacking bug on the first enemy after loading. Version: Stop On Slash - SSE - Version 2.2 New issue Priority: Not set New issue 0 Stop On Slash - SSE - Version 2.2 Not set
Current Action Framework will set to MCO/ADXP only after opening Stop On Slash's MCM in-game once. Version: Stop On Slash - SSE - Version 2.2 New issue Priority: Not set New issue 0 Stop On Slash - SSE - Version 2.2 Not set
Issue with ABR 6.48 Version: Stop On Slash - SSE - Version 2.2 New issue Priority: Not set New issue 0 Stop On Slash - SSE - Version 2.2 Not set
dTryHitstop.dll : Couldn't load plugin (0000045A) Version: Stop On Slash - AE - Version 2.2 New issue Priority: Not set New issue 5 Stop On Slash - AE - Version 2.2 Not set