This page was last updated on 06 February 2019, 10:36PM
Changelogs
Version 1.2
-All combat music outros have been timed correctly, except for some standard boss tracks.
-Combat outro added to mus_combat_11.
-combat outro for mus_combat_01, _02, _04, _05, _07, _08, _12 and monster _06 and _11 have been tweaked or replaced.
-Toussaint combat music will no longer play in the marshes.
-white orchard exploration track (mus_explore_day_07) has been split up. The nilfgaardian motif won't come up during normal exploration, and has been moved to palace music. The other track was already separate, so the "spooky" exploration track will now play for explore_07.
-Added a music track each to ice dungeon, palace, and generic exploration lists.
-Some combat loops have been tweaked.
-Morning exploration track 2 has been replaced to prevent a duplicate with a track already present in the Forest soundtrack.
-Game settings concerning combat music have been tweaked in the hopes of getting shorter outro transitions, but I think those settings are placebo.