Skyrim Special Edition

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Created by

FrankFamily - Macxhiin - Rudy102 - Van

Uploaded by

VanNuys22

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29 comments

  1. zaorish83
    zaorish83
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    • 1 kudos
    Hi, is it possible to have a version that point to the unique barbas mod that we manually flag as ESL after compacting form id? Thanks!
  2. Tenz81
    Tenz81
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    • 9 kudos
    lol I hated Barbas... before this retexture! great work!
    1. VanNuys22
      VanNuys22
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      Lol thanks! Glad you like it :)
  3. AKzEffect
    AKzEffect
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    Any way to make Barbas smaller? He's the same size as a donkey.
    1. VanNuys22
      VanNuys22
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      LOL. I actually didn't change the size of him. That was done in the Unique Barbas Retexture mod. My guess would be to go into either CK or SSEEdit and change the height back to 1.0 (it is currently set to 1.5). That should make him normal size again.
    2. Steamvikings
      Steamvikings
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      Ive no idea what I am doing.

      I opened barabas in sseedit.

      this ?
       [01] UniqueBarbas.esp (470FEE82) \ Race \ 000CD657 <DA03BarbasDogRace>

      NAM6 heigth shows 1.00000 then a seperate box with 1.50000, jes ?

      I am going to save and load, I jsut figured if I was going to break it you would be able to say "here is what happened ad why" ad ill lear )
    3. Steamvikings
      Steamvikings
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      Well, that was it. But he is ot fluffy any more.

      A way to resolve that ?
    4. VanNuys22
      VanNuys22
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      I'm not sure what happened. Changing his size shouldn't touch the fluff because one is stored in the .esp and the other is in the mesh. Unless something else was changed too. My recommendation would be to reinstall the mod you edited to undo the changes you made and try again. I screenshot the only value you need to change below. Just double click it, enter "1.0", and save the .esp. I just tested the change in my game and it worked fine (it didn't remove the fluff). Hope this helps.
    5. Steamvikings
      Steamvikings
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      That is what I changed. Nothing more. Peculiar ;)
    6. VanNuys22
      VanNuys22
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      That's really strange. I'm sorry. I'm not sure what happened but I hope you can get it working.
    7. Steamvikings
      Steamvikings
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      ? I got it working :) He's jsut not as fluffy, we ll wasnt as fluffy. Reinstalled Sovengard, so I assume he wont be as fluffy tomorrow hwhen I do the quest :)
  4. TheHunterWithTools
    TheHunterWithTools
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    I recently turned the original esp into an esp=fe. Will the patch still work?
    1. VanNuys22
      VanNuys22
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      My guess would be no because my .esp changes a record in the original Barbas mod. When you espfe something, I believe it changes the records as well so my patch would no longer work because it's editing a record that doesn't exist in the espfe version. You would still be able to use the FluffWorks version of my mod, just not the ENB Light versions.
  5. SmolTinyMango
    SmolTinyMango
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    I LOVE HIM! Wish I could make him stick around forever, even after finishing the quest...
    1. VanNuys22
      VanNuys22
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      I'm happy you're enjoying the mod! I'm not sure if there's a way to keep him around. There might be a mod for that out there but I'm not sure.
  6. AndreySG
    AndreySG
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    • 11 kudos
    nm
    1. VanNuys22
      VanNuys22
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      These mods don't even touch each other so I'm not sure how they'd conflict. I tested it in my game and they are both working fine. If you're having an issue with my mod, please provide more information and I'll do my best to help. Thanks.
  7. MisterBanana17
    MisterBanana17
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    Great work VanNuys22 !
    This mod is now featured on my True Graphics and Immersion List
    1. VanNuys22
      VanNuys22
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      Awesome! Thanks
  8. Drachen0
    Drachen0
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    • 2 kudos
    Thank you for make Barbas cute and cuddly.
    1. VanNuys22
      VanNuys22
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      Hahaha you're welcome! Enjoy
  9. Metalyard
    Metalyard
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    • 30 kudos
    Thanks so much!

    Could be possible  ENB light only eyes version, please? (without esp/esl I mean)

    Best regards!
    1. VanNuys22
      VanNuys22
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      Unfortunately, no, or rather, I wasn't able to do it (I tried to do it this way originally and it wouldn't work). The ENB effect is added to a custom skeleton and in order to not give every dog in the game blue ENB light on their eyes, I had to apply the custom paths/skeleton to Barbas which needed an ESP. It is an ESPFE so it won't take up a slot against your 255 limit, but the plugin is required for the ENB light to work.

      I am by no means a professional so I couldn't find another way to do it. I'm sorry :(
  10. dnicoll
    dnicoll
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    He looks fantastic, very well done. Thank you for sharing.
    1. VanNuys22
      VanNuys22
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      Thank you very much <3