Since i installed this (put it right after the older enb particle patch) i have a transparent "shadow"line in front of my character that goes from left to right, keeps aligned to the camera (alwasy stay left to right), is visible in first person as well and moves with my char. Its a hard line, everythign in front is sligthly darker. When i switch off ENB it goes away. And idea what this could be? *edit temporary disabling one or both enb particle patches didnt fix this so seems its realted to somethign else. goddamn fuckme, i had perfect graphics no glitches and now this, and i ahve 0 clue what this is maybe ELFX shadows, installed that recently.
I need a guide what install order is needed for ELFX, enb light, enb particle patch, embers etc. this is getting out of hand. I try to fix 1 thing and create 5 new issues
Thanks for the reply! It goes away at night it seems, but also at day when the sun shines. Seems to happen when sky is clouded. Indoor it doesnt happen. No lightsource apart from ENB lights at my equipment. Will try with checking ENB features
When i uncheck EnableMultipleWeathers under [Weather] it goes away. It also removes the fog in the scene. So its related to that. I wonder what i installed that effects this. Maybe really related to ELFX Shadows found this: https://www.reddit.com/r/skyrimmods/comments/1dcmyie/im_using_enb_how_to_get_rid_of_this_random_line/ "Could be fog near distance in the weather record, common cause of this. More noticeable w some enb presets. Setting it to 0 sometimes solves it." Any idea where i find that setting?
Sigh no effect. Ignore Weather System at the very top under environment removes the hard shadow line. I really appreciate u trying to help me. I have no clue what i installed that causes this. (it could be ELFX, since i just reinstalled it, because i just discovered ELFX shadows. Coudl be related to this mod here, maybe also enb light or a combination of things) Im goin nuts. My setup was perfect graphic wise, better than ever, almost no to bright effects which i usually had with enb. And this one stupid bug ruins everything
Are we supposed to delete the old Particle patch for enb? Or we just overwrite with new one? New version i installed the non lose files version.
When adjusting the fog parameters (or anything really) make sure to have IgnoreWeatherSystem set to true or edit in the weather window. If the issue indeed goes away when enabling IgnoreWeatherSystem then it's definitely something in the [ENVIRONMENT] doing it.
You can remove the old Particle Patch. If you use the new one as BSA then the old one will overwrite it which is no good.
Hey! just want to check. I’m having an issue with my snow effect being too grey/transparent. Just wondering if this touches snow effects at all or not.
I also seem to have a issue with light sources flickering on and off depending on where I move my third person camera (Especially noticeable in the palace of kings). Does this sound familiar? It might just be a load order problem with ELFX but just checking.
Ye, I was using LUX and ELFX. I read a requirement as "Lux and ELFX" not as "Lux or ELFX".
I never solved the issue with the transparent snow however. I was using Rudy ENB and its requirements, Lux/orbis/via and Cathedral Weathers. Would not installing the Custom Textures in the FOMOD of Particle Patch help?
When casting candlelight magic with this mod on, everytime looking up my screen abruptly turns bright and it feels like there is a filter. This is annoying, how to solve this?
I know I could just answer myself by installing it and looking, but what would be the big difference between the plain .bsa version, and the fomod version that comes with all those custom texture files? What does the no fomod version accomplish without those textures?
By itself, Particle Patch makes the lighting across different effects consistent and makes it possible to adjust their brightness with ENB but the effects themselves look like more or less like in the vanilla game. The custom textures option improved the effects by adding a number of hires textures that still attempt to keep the vanilla feel to them, you can think of them as re-imagined vanilla effects.
10/4 understood! thats what ill do. trying to get rudy's enb for obsidian up an going, didnt want to have to use enb light mod. but.... rudy says, I doooo.. lol
Hey Flux, me again.. lol favor to ask, when you update again, could you put in the Installer a few different opacity's for wind blow effects. just to circumvent some issues that comes with installing blowing wind fixes mods, fixes for a fix of another fix...
I've noticed a, too me at least and no pun intended, a glaring issue with Particle Patch and dungeon interiors like Bleakfalls and Ragnvald. This mod gets rid of the spotlight and mist that obfuscates the worldspace skybox and good god is it jarring in Ragnvald with this enabled.
Hello, I hope this question finds you doing well! :) Not sure If I just missed it or not but would you be so kind as to post a before and after picture of the "Particle Patch - Remove Yellow Glow"? I'm unsure If I would like to get this mod; and I think a picture might also help future individuals make a decision more efficiently as well. Thanks much!! :)
glow mushrooms in caves got a bit too cold white light on them, instead of dimmer greener variant before. Is there a way to change that? its controled by complex particle light. But there is a problem - i need that setting a bit higher to have spell effects glow on surfaces, but that also makes those mushrooms glow like street lights.
Would you like to explain to me what's difference between the BSA and the FOMOD version? I mean... if I open the BSA and check the textures and replace them and repack the BSA... am I good?
(I don't like have a lot loose files, bsa are working better - I think)
1446 comments
Please don't hesitate to let me know in case you spot something odd related to particles (or anything), I'm always willing to take a look.
And idea what this could be?
*edit temporary disabling one or both enb particle patches didnt fix this so seems its realted to somethign else.
goddamn fuckme, i had perfect graphics no glitches and now this, and i ahve 0 clue what this is
maybe ELFX shadows, installed that recently.
I need a guide what install order is needed for
ELFX, enb light, enb particle patch, embers etc. this is getting out of hand. I try to fix 1 thing and create 5 new issues
Are you holding a torch or some other light source when the issue occurs? Do you see the glitch at all times in all locations?
Have you tested disabling ENB features one by one to find out if it's one of the effects causing it?
It goes away at night it seems, but also at day when the sun shines. Seems to happen when sky is clouded.
Indoor it doesnt happen. No lightsource apart from ENB lights at my equipment.
Will try with checking ENB features
So its related to that. I wonder what i installed that effects this. Maybe really related to ELFX Shadows
found this:
https://www.reddit.com/r/skyrimmods/comments/1dcmyie/im_using_enb_how_to_get_rid_of_this_random_line/
"Could be fog near distance in the weather record, common cause of this. More noticeable w some enb presets. Setting it to 0 sometimes solves it."
Any idea where i find that setting?
Ignore Weather System at the very top under environment removes the hard shadow line.
I really appreciate u trying to help me. I have no clue what i installed that causes this. (it could be ELFX, since i just reinstalled it, because i just discovered ELFX shadows. Coudl be related to this mod here, maybe also enb light or a combination of things)
Im goin nuts. My setup was perfect graphic wise, better than ever, almost no to bright effects which i usually had with enb.
And this one stupid bug ruins everything
Are we supposed to delete the old Particle patch for enb? Or we just overwrite with new one? New version i installed the non lose files version.
You can remove the old Particle Patch. If you use the new one as BSA then the old one will overwrite it which is no good.
just want to check. I’m having an issue with my snow effect being too grey/transparent. Just wondering if this touches snow effects at all or not.
Maybe a bad ELFX installation?
I never solved the issue with the transparent snow however. I was using Rudy ENB and its requirements, Lux/orbis/via and Cathedral Weathers. Would not installing the Custom Textures in the FOMOD of Particle Patch help?
This is annoying, how to solve this?
Thanks much!
That said it depends but safest would be to let ENB Light overwrite, that way you can ensure that it will work as intended.
favor to ask, when you update again, could you put in the Installer a few different opacity's for wind blow effects. just to circumvent some issues that comes with installing blowing wind fixes mods, fixes for a fix of another fix...
if possible if not no biggy. cheers!
its controled by complex particle light. But there is a problem - i need that setting a bit higher to have spell effects glow on surfaces, but that also makes those mushrooms glow like street lights.
I mean... if I open the BSA and check the textures and replace them and repack the BSA... am I good?
(I don't like have a lot loose files, bsa are working better - I think)
FOMOD is the installer, and there's an option there to choose whether or not you want to have the mod as a BSA or loose files.
There's no difference in the actual data inside the BSA compared to the loose files except for custom textures, they are always loose.