I chose to leave the mod as it was from LE, I only fixed the problems that where left behind; and in a way reuploaded it to here cause there was another mod author that also tried converting over to SSE, but it still had the problems that where in the original mod and they removed it from being seen.
Very nice addition to this player home and city. Unfortunately it doesn't work in my load order. I'm using Ultimate Markarth and there are significant issues with the door, which is almost entirely hidden by the wall, floating pedestals in the middle of the walking areas, and a gap between the landing and the porch almost big enough to fall through. Maybe someone more clever than I, will patch the two mods someday. Just leaving this note for anyone else who is thinking to try these two mods together. Thank you for porting it over and making it available.
Thanks for reuploading this mod. There seems to still be missing navmesh right at the entrance to the porch though. I tried it with a new save and everything, and followers weren't able to walk onto the porch. I don't know if that can be fixed.
Hi, I fixed some issues with my game and now I can go onto the Stoop and have both Sofia and Serana follow me there, and even guards patrol there. So the issue was with something besides your mod. Sorry for the false flag. This mod adds a really good thing to Vlindrel Hall, nice mod.
Wow, amazing, and yaaaas, I have confirmed it absolutely works with Markarth City of Old, Skyland Markarth, and JK's Skyrim, and I use Vlindrel Hall TNF Custom Display edition, but that doesn't mess with the exterior at all anyways. Thank you so very much for this. I appreciate you. I did go and thank and endorse the OG author as well, and I beg yall to do the same.
OMG finally! Damn that stupid porch. Really amazing work here. This is awesome. Do you use any mods for Markarth for this? Cause I'm using like 3 mashed together and patched with JK's Skyrim.
I already have a mod called Stoop Vlindrel Hall in my load order; as I can no longer find it on the Nexus, I was wondering if this is a re-uploading of that mod, and what changes compared with the previous version.
Its the very same mod, the difference between the two is that the bugs that where pointed out to the other author that converted it to SSE, only ran it in the Creation Kit so that it would be usable. This version has those bugs fixed and its an ESP flagged as an ESL so it doesnt count in the ESM & ESP limit. which also means that a clean save will need to be used so that there are no problems left over from the change.
Kudo's given. Very good mod! Thank you and I like it like it is. I'm a modder for another game and while many will some suggest change's ...Don't. Bank the information for later and either agree and update or just file it for the next mod. ~ Populous
16 comments
With a vanilla Markarth, my follower has no issues to access the stoop and use the markers.
It looks gorgeous. I uploaded a pic
~ Populous