I have an idea for an animation or idle marker that I feel should have been in the game. I cannot make it so I ask someone that specializes in animations. This animation or idle would be dropping a log into the fires and maybe some embers would fly up similar to hitting a burnt spriggen. Im not sure want mod makes the embers fly off the burnt spriggen when you hit them but that is rockin on lol
Thanks for sharing your cool idea for an animation in Skyrim! I appreciate that you recognize my expertise in animations. Unfortunately, I'm currently taking a break from modding and won't be able to help you with your idea. However, I'm curious to know why you're unable to make the mod yourself. Is there something specific that's preventing you from doing so?
Edit: nevermind, saw the comment below. So allwitchnpc will affect all female npcs and my character as well if I am female which she is. lol
And these animations will only appear when I am alteration 60+. The animation are so amazingly well done. I really can't wait to chop wood with magic!! <3
So freaking cool! I installed the AllWitchNPC version and the Player version, Vortex is asking what order I want them in. What order should I put them in? Also since it's asking does the player version also do the female NPC's?
Any orders should be fine. maybe you should change folder number like 1000 to 1001 since they are all 1000.
Player version affects only player, AllWitchNPC version affects all female character, so your player character also will be affected only if your dovahkiin was female. please check the condition texts inside the folder.
Also please check the mod's folder pathing before install. since all my mods are intended to be install with old NMM, maybe it can't be installed properly with Vortex.
I changed the player folder like you said and things seem to be working just fine.
However I now see why the other versions are all for female characters, I didn't realize how feminine the actual chopping motion / stance was until I seen my male character do it lol. I'll still use the all females version though, like someone else said I'll like seeing Serana showing off while I'm poking around the market.
Serana now cuts wood like a mage and I'm grateful to you for making this! Anything to make magic feel more like a practical part of the world I am grateful for. Thank you!
does the allwitchNPC version effect the player if you have the alteration skill level or is it only NPCs? i ask in case i need to install both versions.
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However, I'm curious to know why you're unable to make the mod yourself. Is there something specific that's preventing you from doing so?
And these animations will only appear when I am alteration 60+.
The animation are so amazingly well done. I really can't wait to chop wood with magic!! <3
I installed the AllWitchNPC version and the Player version, Vortex is asking what order I want them in. What order should I put them in? Also since it's asking does the player version also do the female NPC's?
Any orders should be fine. maybe you should change folder number like 1000 to 1001 since they are all 1000.
Player version affects only player, AllWitchNPC version affects all female character, so your player character also will be affected only if your dovahkiin was female.
please check the condition texts inside the folder.
Also please check the mod's folder pathing before install. since all my mods are intended to be install with old NMM, maybe it can't be installed properly with Vortex.
Hope this helps.
However I now see why the other versions are all for female characters, I didn't realize how feminine the actual chopping motion / stance was until I seen my male character do it lol. I'll still use the all females version though, like someone else said I'll like seeing Serana showing off while I'm poking around the market.
It's such a creative mod, thanks for sharing!
IsFemale() AND
NOT IsActorValueLessThan(18, 60)