Eagerly waiting for your Standing Stone series to be completed :D
I just like to report though during my testing, it seems that "dunStoneFoundTrigger" (000F9656) does not port over the "No Respawn" flag that USSEP adds. Not sure if this is intended or if a USSEP patch is needed.
Every time I log into Nexus, there is yet another nice mod from you on here that I must download :) They all add just enough to make a difference, but not overboard, nice and simple.
Are you going to be putting all of your Stone mods into an All-In-One installer when they are all complete ?
I will naturally be downloading this to add to your other wonderful standing stone overhauls. But can you please tell me which retexture you're using for the pottery ruins urns? They look really good!
Phenomenal work as always on these! It's wonderful that the Standing Stones are now much more interesting to visit and it makes sense that these locations would attract interest from others in the world. I do want to note that you may need to move the fast travel point for the Tower Stone now though, as when I fast travelled to this location after installing this mod it placed me on the glacier that the new Nordic ruins stand on, below where the Standing Stone is actually located now. This meant I had to walk all the way around to the front of the place in order to get to the Standing Stone.
I know about this, and sadly I have to look more into it before I can put out an update. Because of the placement of the COC marker, I'm afraid to move it to where I'd like it to be. Which might result in me just adding on to the existing structure. Thanks for pointing it out though, always welcome community feedback. :)
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I just like to report though during my testing, it seems that "dunStoneFoundTrigger" (000F9656) does not port over the "No Respawn" flag that USSEP adds. Not sure if this is intended or if a USSEP patch is needed.
Are you going to be putting all of your Stone mods into an All-In-One installer when they are all complete ?