not sure if my fault but just figured i would ask here - i downloaded the armor and bodyslide files like i would with any other armor (currently using a custom 3ba body preset) and went to build the armor like i would with any other. The armor works on the body, yes - however there is severe clipping as the armor itself does not change shape - the armor, even when built to match my sliders, acts as if it has zeroed sliders and will only look decent on a zeroed body. Do i need to rebuild the entire thing in outfit studio to match my body or am i doing something wrong?
you may be using an old version of 3BA, it should be working fine tho, at least it is morphing propperly here. If you happen to find what is happening make sure to let me know.
i got the one that was out around 25 march, im fairly new to 3ba - however i just saw there's a brand new version out from the 28th - i will try that one and see if its fixed. if not i will continue to look into it and let you know if i find a solution :)
You may not believe it but i decided to go from Skyrim LE to SE because of your mods, this one specifically. Thank you so much! been dying to have armor for my female Orc that fit for YEARS!
O wow! This is awesome as hell. I love it. Please, don't change it one bit. Idk if you do levelled list stuff much, but I would love to be able to bash patch this into my lists easily, or even a SPID version would be soooooooooo sweet. I would love to see it appear on people flagged to use Orcish stuff as a variant. Any chance of that ya think???
thank you! feel free to add it to your leveled lists, there is a script for SSEedit that automates it. I'd love to make an SPID distribution plugin, but I have no clue on how to use it lol. also, it does appear on people wearing orcish armor sometimes, mostly people from strongholds, as I modified the "orcstrongholdoutfit" to allow it to appear. cheers!
OMG! That's amazing. That's exactly what I was thinking of doing if I had to do it myself. lol. Thank you so much. Amazing work. Just finished looking at in-game and omg, marvelous.
@baichi23 you have my permission! (the permission extends to every armor mod I made), do let me know if you do it, so I can plug it in the mod description
Decided to go with orc race instead. SPID latched onto 474 orcs :). Unfortunately I had to use a new plugin to make a new non-skyrim.esm outfit records to make this work. Currently I have helmet to spawn 50% and shield to spawn at 30%. Let me know if you wish for different numbers.
Cool. I'll do some more testing and button it up. I have no interest in making another mod page though. I can drop download link here in comments or you can host it here. I'll still work on any potential bugs though.
I have to walk back that 474 NPC statement. I have mods that adds in Orcs. Anyways. https://drive.google.com/file/d/1lrNT6QI8GAcUIPhirkfLxWh4bsvWYqlR/view?usp=sharing
This mod affects all NPCs with Orc Race including NPCs added by mods
Edit: If you encountered any Named NPCs already, you have to reload earlier save or console command "resetinventory" on NPC
OMG YES! Thank you, GolinskiRH and thank you, baichie23! Very nicely done. Bash pash patched, converted to ESL and it woooooorks like a charm, like a bloody charm.
Glad you like them. For future reference, bashing SPID mods is fruitless as they don't inject themselves into the game via Skyrim's traditional leveled list.
Cheers for the SPID, however I've found myself wanting to disable or tone it down recently. This is mainly because, currently, every single Orc in Skyrim is wearing either Orchis or Marauder armour, including random labourers and a certain Dawnguard member. Not game breaking by any means, but it does make what should probably be a higher-end set of armour more common than I would like, and reduces bandit armour variety by quite a margin. As far as I can tell, modifying the included .ini file would be cleanest, safest way. Apart from removing the entry, is there a way I can simply add a percentage chance for the distribution instead of what seems to be the current 100%?
63 comments
edit: nevermind, I figured it out
Above all, thank youuuuu!
https://drive.google.com/file/d/1lrNT6QI8GAcUIPhirkfLxWh4bsvWYqlR/view?usp=sharing
This mod affects all NPCs with Orc Race including NPCs added by mods
Edit: If you encountered any Named NPCs already, you have to reload earlier save or console command "resetinventory" on NPC
As far as I can tell, modifying the included .ini file would be cleanest, safest way. Apart from removing the entry, is there a way I can simply add a percentage chance for the distribution instead of what seems to be the current 100%?