Skyrim Special Edition

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Ryn

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Ryn2g

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49 comments

  1. Phohovar
    Phohovar
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    Oh stranger! You have made Cicero so happy! So jubilant and ecstatic! But more! Even more! My mother thanks you! Ehehheh!
    *starts twerking*
    1. doggexbay
      doggexbay
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      • 19 kudos
      I'll never join the Dark Brotherhood because of that dance.
  2. DaddySnuffles
    DaddySnuffles
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    • 4 kudos
    Correct me if I'm wrong but it seems this mod doesn't come with parallax textures and because of that the ground around this area looks off. Is there any known way to fix this?
  3. biovespa
    biovespa
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    Unofficial Compatibility Patch for Ryn's Loreius Farm & New Weynon (Schlitzohr)

    Download link :
    New Weynon & Ryn's Loreius Farm Land Fix Patch


    fixed Holes in The Ground + Navmesh , and removed some rocks for better use with immersive laundry
    made it for personal use - feel free to do \ share what ever you want with it .... hope it helps
    1. freedomobile
      freedomobile
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      Thanks for this, much appreciated!
    2. biovespa
      biovespa
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      glad it helped you and if it works good for you without bugs - think i should upload it to nexus ?
  4. steelfiredragon
    steelfiredragon
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    not compatible with Feudal Keep
    https://www.nexusmods.com/skyrimspecialedition/mods/13320
    1. Zireael1251
      Zireael1251
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      Yeah, I was wondering about this and Heljarchen Farm.
    2. FireDrag0nX
      FireDrag0nX
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      Same here
    3. dinadan95350
      dinadan95350
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      Heljarchen Farm <<< Right. I tried it and it's not compatible.

      It seems like the individual ESPFE might be compatible, but then you can't use the Complementary Grass Fixes for it.
    4. Dinerty
      Dinerty
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      Did anyone find a patch for LC Feudal Keep and Loreius farm?
  5. waeq17
    waeq17
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    Ohhh! This looks really good, especially with it being compatible with Settlements Expanded. 
    1. koolkevin222
      koolkevin222
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      wait its compatible?
    2. keyah111
      keyah111
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      I don't know about that because it put a piece of land and a shelf above the tundra plains after installing it and I also have the mod Settlements Expanded and I doubt that Skyrim Reborn - Whiterun Hold would mess with Loreius Farm. I did not have that issue before and after installing, (poof) there it is. I wonder if it's because it's labeled under alchemy that's the problem. *UPDATE* I removed Dark's Whiterun Market mod and piece of land and shelf disappeared.
    3. Ryn2g
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      It is 100% compatible. I suggest loading Settlements Expanded after my mod. Settlements Expanded should take priority.
    4. AndreySG
      AndreySG
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      I wouldn't be so sure about that. Img img + some issues with lanterns of skyrim 2
  6. deleted3576383
    deleted3576383
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    • 10 kudos
    A very nice farm mod, probably my favourite. Not heavily cluttered which is what I like. It has an incompatibility with Lanterns of Skyrim II: the lantern under the windmill stays put while this mod moves the windmill (I uploaded an image). The lantern won't disable using the console, either. Not sure how to fix. Thanks again for all your work.
  7. Avenger94
    Avenger94
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    Hey there Ryn :) I just wanted to share this tiny patch for Settlements Expanded. Feel free to upload it to the mod page. It just moves a wall lean marker to the correct position, since settlements expanded actually moves it and thus the NPCs end up leaning on this air instead of the fence :) If anyone was getting the same issue, this was probably the cause :) Have a great day and thank you for the awesome mod! 

    --> https://drive.google.com/drive/folders/10xXE9b3cJqm5oXx43LeC3RBJDD5SxF8O?usp=sharing
    1. Atardecer
      Atardecer
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      Thank you for this :)
  8. TheBone98
    TheBone98
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    Amazing work! Just two questions: how to deal with overgrowth grass? In your game everything seems good, but with Tamrielic Grass some places look like a jungle! Second: will you make an all-in-one of just your farms as well?
    1. Zireael1251
      Zireael1251
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      Landscape Fixes for Grass Mods should help if you load it below. The Generic Grass Limiter plugin will makes it so grass only grows on landscapes in accordance to vanilla implementation. This will make grass less obnoxious, but a bit more sparse again. Still, you can use .ini tweaks to increase density if you miss the jungle aesthetic but also don't want it growing out of every possible surface in the game, creating a never-ending grass-patch nightmare.
    2. TheBone98
      TheBone98
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      • 12 kudos
      Thanks for the tips! :)
  9. yatatim
    yatatim
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    • 5 kudos
    I just recently discovered your mods and I have to say they are beautiful! I haven't checked them in-game yet but I'm 100% sure they will add some much needed life to the world.
  10. vegaswanderer
    vegaswanderer
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    Is this mod compatible with Immersive Citizens - AI Overhaul SE?
    1. a1racer
      a1racer
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      Don’t think ai overhaul does much with the Loris farm I use both have not seen anything weird. 
  11. artsensi
    artsensi
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    Really nice job on this! I've got to see what else you've done. Thanks.