Skyrim Special Edition
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Utopium

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NexusModsCaretaker

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23 comments

  1. vinx909
    vinx909
    • member
    • 6 kudos
    just toggle the collision, very easy and smart solution an old problem. very nicely done.
    1. SkyForgeLevi
      SkyForgeLevi
      • member
      • 5 kudos
      While toggling collisions is the simplest solution, it still looks weird seeing someone going right through you. Holy sh*t, am I a freakin' ghost now? And what if you decide to end the conversation, while that other person is still through you? I assume it will again turn collision on, so wouldn't that create a problem? Or a glitch at least?
      A better solution (but a lot of work I guess) would be to alter the pathfinding of nearby NPCs, so they would not push you, nor going through you, but around you, like they are supposed.
    2. LexxiuZ
      LexxiuZ
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      • 1 kudos
      less effort would be to give the player a heavier body during conversations.
  2. Drake0713
    Drake0713
    • premium
    • 98 kudos
    Better Version:
    I'm Walkin' Here
    1. lodestone2004
      lodestone2004
      • member
      • 1 kudos
      Thank you.
  3. Sebelleun
    Sebelleun
    • member
    • 16 kudos
    Someone please update this essential bugfix (well maybe not bug)
    1. Lorenzini
      Lorenzini
      • member
      • 12 kudos
      Ditto. It stopped working for me as well...
  4. lightsourced
    lightsourced
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    • 23 kudos
    Will this not work with the newest version of SSE? :( -- sad day
    1. NiftyPower
      NiftyPower
      • member
      • 6 kudos
      I agree.
  5. SkyrimFantom
    SkyrimFantom
    • supporter
    • 169 kudos
    No update ? I use SSE 1.5x
  6. deleted1065539
    deleted1065539
    • account closed
    • 5 kudos
    Shame someone hasn't picked up this mod or similar,

    AI should not push player, AI should also not get in between player and convo NPC, often they like to stand right in your face.....
  7. Tanfor
    Tanfor
    • member
    • 0 kudos
    I liked the mod, but it would be more interesting if npcs did not push our character under any circumstances.
  8. maddbomber83
    maddbomber83
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    • 50 kudos
    How would I add this to ShadowX's DLL loader? I'm all out of DLLs to load from!
  9. Khumak
    Khumak
    • member
    • 37 kudos
    Minor issue for people using Mod Organizer. MO doesn't recognize the file structure used for this so it flags it as an invalid mod. What I did was just combine it with your other utility pack mods which means now it has a couple of esp files, etc that MO recognizes so then it happily installs with no error flags even though it normally would think this mod is invalid.
    1. maddbomber83
      maddbomber83
      • premium
      • 50 kudos
      An alternative, after you have installed it you can right click and ignore missing data. It adds an empty Texture folder. Works much the same way as ignore update.
  10. Colinpark
    Colinpark
    • member
    • 4 kudos
    Is the Plugin Loader a fixed requirement or just a nice to have?