Skyrim Special Edition

File information

Last updated

Original upload

Created by

RemmyKun

Uploaded by

RemmyKun

Virus scan

Safe to use

29 comments

  1. RemmyKun
    RemmyKun
    • premium
    • 552 kudos
    Locked
    Sticky
    Did you think I was done??
    ...hahahaha
    >:3
  2. RemmyKun
    RemmyKun
    • premium
    • 552 kudos
    Locked
    Sticky
    The description page compatibility section and the optional downloads have been updated to clarify compatibility.

    EDIT: Thanks to CALEB2 now this mod also compatible with Dwemer Automatons Glowmapped... go check his mod page :)
      Installation: 1) Dwemer Automatons Glowmapped.
                           2) Main file here.
                           3) Dwemer Automatons Glowmapped NEW PATCH.
  3. CALEB2
    CALEB2
    • premium
    • 537 kudos
    Locked
    Sticky
    Good news - I solved the compatibility problem with Dwemer Automatons Glowmapped V3, now there is a patch on the mod page.

    Now Particle Lights for ENB - Dwarven Spiders is compatible with every version of Dwemer Automatons Glowmapped. Or the other way :-)
    1. RemmyKun
      RemmyKun
      • premium
      • 552 kudos
      Thanks a lot for that!! :D
  4. DangerMous3
    DangerMous3
    • premium
    • 1 kudos
    deleted
  5. Brickon
    Brickon
    • member
    • 3 kudos
    Thanks for this mod!

    Perhaps this wouldn't be something you'd be interested in, but would you consider doing something similar for the glowy red bits on Mihail's Dwarven Colossus?
    1. RemmyKun
      RemmyKun
      • premium
      • 552 kudos
      No problem ^-^
      And about the Colossus… well, maybe… I have to examine that creature and its “fx” first… cuz I’m not sure if I can do the same in this case xD
    2. Brickon
      Brickon
      • member
      • 3 kudos
      Thanks for your reply and for considering regardless of what might come of it. :D
  6. Gazibaldi
    Gazibaldi
    • premium
    • 3 kudos
    Just a quick clarification. If I'm using the latest patch for CALEB2's Dwemer Automatons Glowmapped, do I need the optional patch file for your mod or is the main file enough?
    1. CALEB2
      CALEB2
      • premium
      • 537 kudos
      If you want to use 'Particle Lights for ENB - Dwarven Spiders' with 'Dwemer Automatons Glowmapped', you only need the optional file from 'Particle Lights for ENB - Dwarven Spiders'. No main file needed.
    2. Gazibaldi
      Gazibaldi
      • premium
      • 3 kudos
      Awesome. Thanks
  7. ArcanumWarlock
    ArcanumWarlock
    • premium
    • 3 kudos
    Wonderful as always. Congratulations and Thank you

    edit: And compatible with Caleb's mod? you spoil us
    1. RemmyKun
      RemmyKun
      • premium
      • 552 kudos
      Hello :) thanks a lot!
      And yes it is compatible; but please check the “COMPATIBILITY” section on the description page for all the details! 
    2. Indominus113
      Indominus113
      • premium
      • 18 kudos
      hey! thanks for the mod but Caleb´s mod is not the same as you say on the description.. so idk if its compatible or what option i should use 
    3. RemmyKun
      RemmyKun
      • premium
      • 552 kudos
      @Indominus113
      If you are using the latest version of Dwemer Automatons Glowmapped (v3) then install only one of the two optional files.
      As for the color; I uploaded RED and PURPLE versions because I don’t know which glow color they have now in that mod XD
    4. ArcanumWarlock
      ArcanumWarlock
      • premium
      • 3 kudos
      I can confim that the optional file works with Dwemer Automatons Glowmapped and Skyrim immersive Creatures.
    5. Indominus113
      Indominus113
      • premium
      • 18 kudos
      that´s the thing, im not using Dwemer Automatons Glowmapped, but this mod instead:  THIS 
      im not sure if its compatible and if it his what option ( color ) should i use.
      Cheers!?
    6. ArcanumWarlock
      ArcanumWarlock
      • premium
      • 3 kudos
      @Indominus113

      It is compatible, the main file and optional files. That mod only affects objects and static automatons. This mod is for creatures, and only dwemer spiders. The colour is your preferrence.

      Cheers.
    7. Indominus113
      Indominus113
      • premium
      • 18 kudos
      oh! understood! sorry for wasting ur time!
      good games
    8. RemmyKun
      RemmyKun
      • premium
      • 552 kudos
      @ArcanumWarlock
      Thanks for checking!!

      @Indominus113
      Ohhh that! lmao… in that case you could just do whatever xD The main version has conflicting files but it’s fine if you replace them with this mod.
      Or you can install one optional file that matches the glow color in that mod.
      Your choice :P
      EDIT: pretty much what ArcanumWarlock said lolol
    9. CALEB2
      CALEB2
      • premium
      • 537 kudos
      About Dwemer Automatons Glowmapped - well, it "kinda" works. Dwemer Automatons Glowmapped V3 uses 1 BSTriShape for Dwarven spider main body, instead of the 14 that vanilla has. And it also has NiSkinInstances instead of BSDismemberSkinInstances. (It's needed to be set up this way for the v3, or advanced behavior won't work, causes crash)

      The result - whole body gets excessively illuminated, not just around the gem:


      I tried to make a different type of glow effect that's contained around the gem, but the effect that's embedded into the dwarvenspidercenturionfx.nif uses the bottom part of the spider body as a bone to be attached to, causing the glow move in and out of the designated area when the spider moves.

      Anyone knows how to attach it to another bone ?
    10. RemmyKun
      RemmyKun
      • premium
      • 552 kudos
      @CALEB2
      Oh hello! :o
      Yeah, that's unfortunate... I guess this mod kinda looks nice on vanilla meshes only :P
      My knowledge is very limited in regards to nif bones ;-;
  8. knifestrife98
    knifestrife98
    • member
    • 12 kudos
    Would you consider a patch for Savage Skyrim?
    1. RemmyKun
      RemmyKun
      • premium
      • 552 kudos
      As far as I know, that mod edits the dwarven spiders’ skeleton.nif only.
      So, this mod should be compatible. Although I’m gonna have to test it to see if the position of the light still looks fine…
    2. knifestrife98
      knifestrife98
      • member
      • 12 kudos
      Oh I had no idea, currently bug testing a mod list atm so no way of testing myself. Thank you for offering!
  9. Korodic
    Korodic
    • premium
    • 548 kudos
    this is pretty neat tho.
    1. RemmyKun
      RemmyKun
      • premium
      • 552 kudos
      Thanks! Enjoy :)
  10. urbon
    urbon
    • premium
    • 782 kudos
    THANK YOUUUUU
    1. RemmyKun
      RemmyKun
      • premium
      • 552 kudos
      Your welcome! :)