Love this mod, feels essential to a seasons playthrough to see the landscape changes, etc.. I wanted to mention that after some extensive testing, my seasonal weather was not looking correct (no snow during some winters, etc), so I checked the Seasonal Weathers Framework MCM. It seems you need to navigate to Load & Save Settings -> Load from external file (Under PapyrusUtil) to properly load the settings.json file included with this mod to set the proper weather conditions for each "season" (e.g. month). Otherwise seasonal weather will use traditional seasonal months to determine what weather to use. This can make gameplay a bit strange since, for example, snow will only appear in traditional November->February months, etc., which means the first autumn and winter, and the last spring and summer only.
I did not see this mentioned on your description page, so wanted to mention this for other users. I'm not sure if there is a way to automate this, either. Hope this helps people.
In what way does time scale break the game? I previously had dynamic timescale installed + this mod and it did not seem to break anything but I could be wrong. I am just curious as the days in Skyrim last way too long and being able to travel the entire map within one days time is very immersion breaking for me. If anyone could let me know how and why it breaks timescale mods that would be great~
have thought of a way to implement the holidays mod in a way that makes sense, I have not tested it yet but iirc you can edit when holidays happen and add your own holidays in the MCM menu. with that you should be able to re-arrange the days so that they roughly line up with the appropriate season manually, here is a chart I made that arranges the holidays to their appropriate seasons. let me know if I have gotten anything off link yellow is summer, orange is autumn, blue is winter, green is spring
Probably a dumb question but can someone elaborate on the requirements? I don't mind installing everything except seasonal framework as it has no obsidian patch which is my preferred weather mod.
My northern holds are still winter while using seasonal landscapes unfrozen. I changed the po3 seasons of skyrim ini to the one this mod gives and in the menu it says its summer but the holds like winterhold are still winter.
Hey I'm sure this is probably never gonna be answered but is there a way to keep the standard TimeFormat and instead have it like (... Frost Fall (Winter)) or whatever month Last Seed is, right now it doesn't show the month and I want the immersion of knowing the month lol
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I did not see this mentioned on your description page, so wanted to mention this for other users. I'm not sure if there is a way to automate this, either. Hope this helps people.
edit: I was remembering incorrectly
I have a dumb question : i use "Seasonal Landscapes" instead of "Turn of the Seasons". Can I use your mod with it ?