Skyrim Special Edition

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Spongeman131

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Spongeman131

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9 comments

  1. werewolfalpha65
    werewolfalpha65
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    Sorry Im new to this, Can someone explain how to remove the dependencies of jk to test it with other city mods?
    1. ju5tA1ex
      ju5tA1ex
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      Mod Organizer 2 contains xEdit. You should modify the mod in this app.
    2. netbadass
      netbadass
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      Should be able to make a dummy esp jkswhatever.esp then use xedit to open thismod.esp clean masters then check for errors. if ya get a bunch of errors then it needs patched with jkswhatever.esp the real one and an unedited thismod.esp. cheers
  2. ccr
    ccr
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    hello, well there was no way that the mod and its respective patch (winterhold + patch for Ambriel) would let your mod work, I had Ambriel's house where you placed it but the access door in Freyja's house !!! ! , if I deleted Abriel's door, Freyja's house door would appear but I don't like using commands for that so I decided to uninstall Ambriel's mod and its patches save and reinstall it plus your mod and it works!!!! the house is in its place plus the note nailed with the elven dagger on the door that I had seen before on the floor!!! I'll keep trying to see if I need a cleaning in the save thank you very much !!! Cheers
    1. Spongeman131
      Spongeman131
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      The door is probably marked as a persistent object. The locations of persistent objects are baked into a save once a new game starts (not new session). The only way to have the patch work on an existing save with Ambriel installed would be to clean the persistent reference of the door (and possibly dagger + note, I don't remember what they are marked as) using one of the save inspecting tools available.
  3. ccr
    ccr
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    Hello looking for a solution since having the lost princess and the winterhold restored mod and the patch for jk some houses appear as duplicates, instead of Ambriel's house Freiya's house also appears or something like that that corresponds to an npc of the hibernalia restoration mod, the curious thing is that playing with the loading order does not solve anything, I also find a dagger and a note on the floor that says: I'll be right back, the door cannot be opened or forced except with unlock hahah I don't know when I have to progress in the story to unlock and be able to find Ambriel in his house, another curious fact is that if I use unlock when leaving the house a soldier appears along with Serane WTF !!! haahah I'm going to try your mod to see if it works and it doesn't give me problems, I'll have to start a new game and that's quite annoying.Thank you for your mod!!!! Cheers
  4. Brashen
    Brashen
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    Since you've created a patch - there must be a way how you get Ambriel to work... I was unsuccessful. Can you give some help?
    1. Spongeman131
      Spongeman131
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      Are you saying that she's not appearing at the house once you're told to investigate if you have this patch installed? And if you don't have the patch then she will appear?
  5. jedi7000nathan
    jedi7000nathan
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    Nice can you post a fix for the Navmesh problem with base Ambriel mod?