Just thought i should let you know, i was quite surprised when Roggvir was executed and suddenly his headless body stood up and did a death animation XD It's not a big deal but i thought i'd let you know in case theres a way to patch that. Love this mod!
Hey will you please add tail animations to this? I use this animation in my PCEA because it look REALLY good in first person with the enhanced camera mod... But the animations forces all my tail bones into eachother and it stays like that after I load a save, I have to use the sexchange command twice just to reset the tail bones and fix this animation. I love this animation so much because it's almost identical to the classic doom death animation. If you want more feedback I'd say make the head face forward more instead of bending along with the torso that way it looks less jerky in first person while being able to see your arms before your face his the pavement.
+1 here too then maybe ill consider getting rid of no spinning death animation mod for sure it would be funny to see them do this animation even if its a arrow to the knee
MatthewAve It's impossible, because Draugr animations are made from Draugr skeleton. Underdog and my animations are made from human skeleton. That's why they don't affect Draugr.
And again, I can't trigger death animation on EVERY kill. Technically I don't know how. I strongly recommend you to find some engineer type modder and ask him/her.
Does anyone know how to get these animations on every kill? I've tried changing the Ini to 1.00 , 100 & 100.0 and others) but the animations still don't play out on every kill?
This mod is just a replacer. Even the vanilla death animation plays at a certain rate. No matter how much you change the Ini(guess you mean _condition.txt) of this mod, you will not be able to play this mod's animation on every kill. You need some other mod that allows NPC to play deathanimationa.hkx every time on their death.
Aah ok thanks. It's hard to find a Death Animation Mod that plays on every kill. Underdog's Death Animations don't play on every kill. Do you know of any other Death Animation Mods mate?
I love this animation but I added it to my PCEA so only my Character can use it. This looks like it would play very well in first person with my Improved Camera mod.
I hope there's a way ragdoll physics can be implemented at the end of the animation. That way it feels more natural rather than a character be stiffly face down in the ground. Loving it though I think we need more Death Anims!!
37 comments
lol thats totally unexpected, thanks for report anyway!
I use this animation in my PCEA because it look REALLY good in first person with the enhanced camera mod... But the animations forces all my tail bones into eachother and it stays like that after I load a save, I have to use the sexchange command twice just to reset the tail bones and fix this animation.
I love this animation so much because it's almost identical to the classic doom death animation.
If you want more feedback I'd say make the head face forward more instead of bending along with the torso that way it looks less jerky in first person while being able to see your arms before your face his the pavement.
even if its a arrow to the knee
Would it be at all possible for you to release a version of this that triggers on every kill, but for the Draugr only?
I use Underdog's Animations but they don't affect Draugr.
If this is something you could do that'd be amazing!
Thanks
It's impossible, because Draugr animations are made from Draugr skeleton.
Underdog and my animations are made from human skeleton. That's why they don't affect Draugr.
Technically I don't know how.
I strongly recommend you to find some engineer type modder and ask him/her.
Even the vanilla death animation plays at a certain rate. No matter how much you change the Ini(guess you mean _condition.txt) of this mod, you will not be able to play this mod's animation on every kill.
You need some other mod that allows NPC to play deathanimationa.hkx every time on their death.
Do you know of any other Death Animation Mods mate?
If you don't mind letting me know.
Thanks!
This looks like it would play very well in first person with my Improved Camera mod.