As of 1.2 I think this is about finished. I never bothered with Vaermina's quest, or finishing the DB quest line, but I did fix "Whispers in the Dark", knocking literally minutes off the amount of time spent sitting through that pile of crap. :)
I've had problems with Hircine's voicelines in the Ill Met By Moonlight quest. They are blank, but cannot be skipped for some reason. There aren't many of them though, so that's alright. Great mod overall, thank you.
hrm. Did you choose the ring instead? (Pretty sure I did both rewards, but I probably didn't test the ring path). The other thing that might mess this up, I suppose, is Fuz Ro Doh, but I don't use that. If you have problems with another quest too, let me know and we can try to figure it out.
FYI, NONE of the dialog is really "skippable" as such: the game just doesn't have any mechansim in place for that for this sort of voiceover (or we wouldn't need this in the first place :P). Instead, the dialog should basically "play" at ~1s per stage, where a stage can be anything from one word to multiple sentences, depending on the scene.
what does this do?? does this let you skip the dialogue?? nothing happens and i have no record conflicts at all. Im trying to do the usual way to skip the dialogue but nothing is happening.
And also with Vortex, which is why I haven't bothered doing it for most of my mods.
(Also, the FO4 CK gets weird about editing ESLs, so it's a really bad idea to flag them until you know you won't be changing them again any time soon).
My bet is 42. I honestly wanna kiss you because i'm just at the beginning of the college questline and was about to just go back to warmer sands... and also f*#@ hermaeus Mora and his way too slow talking.
HA, always been annoying that, i don't mind Meridia too much but the others you can't end em fast enough , but apparently you can with this, be nice to end Clavicus Vile and the Augur of Dunlain early, has really bugged me for years
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The other thing that might mess this up, I suppose, is Fuz Ro Doh, but I don't use that.
If you have problems with another quest too, let me know and we can try to figure it out.
FYI, NONE of the dialog is really "skippable" as such: the game just doesn't have any mechansim in place for that for this sort of voiceover (or we wouldn't need this in the first place :P). Instead, the dialog should basically "play" at ~1s per stage, where a stage can be anything from one word to multiple sentences, depending on the scene.
Im trying to do the usual way to skip the dialogue but nothing is happening.
It's safe to esl-flag it with xEdit. I looked and saw that it's all overriding vanilla IDs.
(Also, the FO4 CK gets weird about editing ESLs, so it's a really bad idea to flag them until you know you won't be changing them again any time soon).