Skyrim Special Edition
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ArmoredTroll

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ArmoredTroll

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45 comments

  1. ArmoredTroll
    ArmoredTroll
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    Just a heads up, don't use this mod with my other mod, "TESCombatStyle form CTD fix." uploaded by ff7legend, as they will conflict with each other.
  2. nedned123
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    2024 is this still work ? i wish theres working spawn enemy around
  3. hunlucansu
    hunlucansu
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    what kind of enemies do spawn? are gargoyles, ash spawns, etc included?
  4. mattski123
    mattski123
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    Hey, so does this add any new spawn points? Or does it just edit vanilla spawn points to show less ambient animals? And if I use a bashed patch, will my extra creatures from beasts of tamriel, skyrim immersive creatures & monster mod show up more often?

    Also, what's the big differentiations between your mod & Certainly Less Annoying Wildlife Spawns - CLAWS??
  5. hooptyguy
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    I was hoping to see atronachs added to the spawn lists as there are very few places where one can see them naturally in game. is there a way for me to do this myself?
    1. sknnnn
      sknnnn
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      Yes very easily with xedit. Just open up the mod, you will see 2 Lvled NPC lists (colored), and then add atronach NPC codes to that. Done!
    2. hooptyguy
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      i know it's been a year but it works! thank you
  6. Wyrmspleen
    Wyrmspleen
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    Do any spawn near water cells as have noticed some spawn mods that do create bad water seams in the spawn locations. Has anyone experienced this? Thanks. -------------- Edit - was another spawn mod not this one.
    1. Tag727
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      That happens with mods that add spawn points near water. This mod just uses vanilla spawn points with an expanded list of enemies.
  7. thorgersson
    thorgersson
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    Will they spawn on towns/cities really looking for that lol
  8. ninjadragonqueen
    ninjadragonqueen
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    If you want a little more chaos in your game make a lvled list bashed patch in wyrebash between this mod and whatever monster mod you have installed. Absolute anarchy and probably permadeath.
    1. shiholude
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      This. If you want a greater chance for a certain mob, you just add additional copies of that mob. For example, if there are 120 mobs in the list, and 100 of them are rabbits, you gonna see lots of effin rabbits spawning!! Flavor to your liking. There are a TON of random encounter mods. This is a simple (perhaps the simplest?) approach to the subject.
  9. Wyrmspleen
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    Thanks for mod.
  10. Chrisovitch
    Chrisovitch
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    So spawn locations just outside cities, could be anything?
    1. ArmoredTroll
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      Yes. I added a total of about thirty different possibilities.
    2. Wyrmspleen
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      Hi can we see the list of the added possible encounters and can it be edited if we wanted to remove any? SSedit?
    3. ArmoredTroll
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      Open my mod using SSEEdit to see changes and edit as you see fit.
    4. Wyrmspleen
      Wyrmspleen
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      Thanks
  11. ivanch4
    ivanch4
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    Excellent mod for a medium to high level character, however a little unforgiving for a new one. With My lvl 1 nord, I was on my way to Windhelm when a Dremora lord appeared, it was a good fight and I was able to kill him, but 3 minutes later a Dwarven Centurion, which by the way had already killed all the mages from a fort nearby without even losing 5% health, destroyed me.