Skyrim Special Edition

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Naxmaardur

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Naxmaardur

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70 comments

  1. Lycan2189
    Lycan2189
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    is this fully compatible with fluffy works?
  2. Nighwalker
    Nighwalker
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    Missing fluff saber cat texture cuts_sabercat_BaseMap.dds.  Copying and renaming cuts2_sabercat_BaseMap.dds to cuts_sabercat_BaseMap.dds  fixed problem. 
  3. markjason18
    markjason18
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    Undead wolves have wounds that have missing textures. May I know how I can fix this?
    1. Naxmaardur
      Naxmaardur
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      Update to the new version it should be fixed. Let me know if there are any issues
    2. markjason18
      markjason18
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      Thank you so much. It is now fixed!
  4. megablackk1d
    megablackk1d
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    What would happen If I did put this in my bashed patch it wouldn't break anything correct? I'm asking because you say it's not needed.
    1. Naxmaardur
      Naxmaardur
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      It shouldn't break anything. Basically, it's not needed because this mod doesn't touch any existing level lists.
  5. WallRockTree
    WallRockTree
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    This looks really interesting. 

    -Does it change stats compared to normal versions of those creatures? speed, health, damage, magic?

    -Would it benefit from Bashed Patch since you mention they have their own leveled list?

    -Did the "Wolf fluffworks meshes have wrong textures locations" mentioned on the Description page get fixed in a previous update?

    Thanks in advance!
    1. Naxmaardur
      Naxmaardur
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      They have normal stats but are marked as undead so any mod or spell that targets undead should work on them
      They are their own NPC's with a leveled list hand-placed in locations with necromancers so a Bashed Patch should not be needed.
      the textures are fixed yes.
      Immersive Death Cycle created in collaboration with JS also makes these meshes automatically apply to dead creatures, and when you raise them from the dead.
    2. WallRockTree
      WallRockTree
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      Thanks and kudo for the quick reply! That all makes sense!

      Will check it out, though I am re-building my load order so may be a bit before I can test it...
    3. WallRockTree
      WallRockTree
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      So I installed it. I chose Fluffworks in the FOMOD. Does it need any of the Fluff works mods to work? Or is it standalone? None were set as masters. Thanks again!
    4. Naxmaardur
      Naxmaardur
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      it just needs to shell textures because the mod does not include any texture files from that mod
    5. WallRockTree
      WallRockTree
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      Thanks again for getting back to me. Is there a way to get the shell textures without installing Fluffworks?
  6. verdantxxcx
    verdantxxcx
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    This is awesome. 
  7. hoangdai94
    hoangdai94
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    ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
  8. BlutLykos
    BlutLykos
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    Awesome work! Are you going to do wolves of Skyrim by chance?
  9. Canlocu
    Canlocu
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    "also yes I will be making meshes compatible with bears of the north, and I might also do meshes for true wolves and other fur mods"

    Looking forward to these.

    Cheers
    1. Naxmaardur
      Naxmaardur
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      Bears of the north are now covered in Dead bears of the north, it is a separate mod to also directly make it compatible with Immersive Death Cycle
  10. darklord4878
    darklord4878
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    Would anyone know how to get these to work with Undead FX? For instance, when you raise a regular wolf, it takes on the form of the zombie wolf from this mod.
    1. Naxmaardur
      Naxmaardur
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      the mesh is basically an armor for the creature so, all that is needed is a script that equips it when you use raise on it, which I plan on adding when I get around to completing this mod.
    2. darklord4878
      darklord4878
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      Okay, awesome! I look forward to it!
    3. TheHourMan
      TheHourMan
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      Oh that would be brilliant! Ahh you are an amazing modder for even thinking of that. Kudos, my dude. 

      If the author of Undead FX is still around, that would be an excellent collaboration.
    4. Naxmaardur
      Naxmaardur
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      I have been working with JS and a new mods that includes that feature will release soon. That mod won't include the placed undead creatures from this one but they can be used together. https://www.nexusmods.com/skyrimspecialedition/mods/97048
    5. darklord4878
      darklord4878
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      This is so exciting! Thank you for working on this! I’m ecstatic to try it out!