Skyrim Special Edition

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Created by

Mark E Kraus

Uploaded by

markekraus

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About this mod

Adds a power to summons a coffin once a day that shoots fresh corpses from the targeted area.

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Corpse Cannon



A Skyrim Special Edition mod By Mark E. Kraus.

My mods:



About Corpse Cannon

Adds a power that summons a coffin once a day to shoot 1 to 25 fresh corpses from the targeted area. The number of corpses is based on your Conjuration skill and can be configured in the Mod Configuration Menu (MCM).

Why would someone need a Corpse Cannon? I don't know. It's not my place to judge or ask questions.

Features

The Corpse Cannon

The "Corpse Cannon" power can be used once a day. It will summon a coffin at the targeted area and shoot 1-25 corpses. The power can be learned through a spell tome in the Whiterun Hall of the Dead Catacombs. The corpses can be looted, reanimated, or just left for decoration. The summoned corpses are not persistent so they will de-spawn like most hostile NPCs.

The Corpses will not harm yourself or other NPCs if you or they are in the line of fire.

Corpse Ammo Count

The amount of corpse ammo scales with your Conjuration skill. The maximum amount of corpse ammo can be set in the MCM. Consider toggling this down if you suffer performance issues with the default setting.

Max 1: Only 1 corpse will be spawned regardless of skill level.

Max 5:

  • Skill level 1-29: 1 corpse
  • Skill level 30-39: 2 corpses
  • Skill level 40-49: 3 corpses
  • Skill level 50-59: 4 corpses
  • Skill level 60+: 5 corpses


Max 10:

  • Skill level 1-19: 1 corpse
  • Skill level 20-29: 2 corpses
  • Skill level 30-39: 4 corpses
  • Skill level 40-49: 6 corpses
  • Skill level 50-59: 8 corpses
  • Skill level 60+: 10 corpses


Max 15:

  • Skill level 1-19: 1 corpse
  • Skill level 20-29: 3 corpses
  • Skill level 30-39: 5 corpses
  • Skill level 40-49: 7 corpses
  • Skill level 50-59: 10 corpses
  • Skill level 60+: 15 corpses


Max 20:

  • Skill level 1-19: 1 corpse
  • Skill level 20-29: 5 corpses
  • Skill level 30-39: 8 corpses
  • Skill level 40-49: 10 corpses
  • Skill level 50-59: 15 corpses
  • Skill level 60+: 20 corpses


Max 25 (Default):

  • Skill level 1-19: 1 corpse
  • Skill level 20-29: 5 corpses
  • Skill level 30-39: 10 corpses
  • Skill level 40-49: 15 corpses
  • Skill level 50-59: 20 corpses
  • Skill level 60+: 25 corpses


Types of Corpse Ammo

The MCM for this mod allows you to select two types of Corpse Ammo:

  • Random NPCs - default
  • Nazeem


The types of Random NPC Corpse Ammo shot are can be bandits, warlocks, Forsworn, Guards, Imperial soldiers, Stormcloak soldiers, Thalmor, and vampires. The level of corpse ammo scales with your player level.

If you choose Nazeem Corpse Ammo, all Corpse Ammo will be the infamous Nazeem from Whiterun. The actual Nazeem will not be affected by this.

"Do you get launched from the cloud district very often? Oh, what am I saying? Of course you don't." -Nazeem

Troubleshooting Crashes

If you are on version 1.0.0, please update to the latest version.

If you are on a version 1.1.0 or newer, CTDs should be very rare. However, if you do experience them, try increasing the "Corpse Fire Delay" or decreasing the "Cannon Force".

  • Open the MCM for Copse Cannon in your Mod Settings
  • Optional - Decrease "Cannon Force"
  • Increase "Corpse Fire Delay"
  • Accept the changes
  • Save your game
  • Test Corpse Cannon to see if CTDs continue


The downside to increasing the delays is that the Corpse Cannon will fire slower.

Installation

Requirements

This mod requires SkyUI for the Mod Configuration Menu.

NMM/Vortex/MO2

Download and install with Vortex and the FOMOD installer will take care of the rest.

Manual

  • Extract the Zip file.
  • Copy the extracted MarkekrausCorpseCannon.esp and MarkekrausCorpseCannon.bsa files to the data folder under your Skyrim: Special Edition installation folder.
  • Enable the plugin using whatever method you usually use.


Load Order

This mod can be installed in any order.

User Guide

Enter the Whiterun Hall of the Dead Catacombs and read the "Spell Tome: Corpse Cannon" book. Equip the power in your Magick menu. Aim at the location you wish to have corpses fired from. Activate the power. Wait 1 in-game day to use the power again.

You can change the maximum amount of corpse ammo and scaling with Conjuration in the MCM. You can also change the type of Corpse Ammo, cannon force, and delay in the MCM.

Compatibility

This mod should be compatible with everything. Any mod that significantly modifies the Hall of the Dead Catacombs in Whiterun may make the spell tome inaccessible.