I think alot of people who are using this mod are prob also gonna be using unplayable factions armor, so I think a small tweak that would be great for that consistency would be to replace the cutter plate chest armor (silver hand replacer) to the normal brigandine. This is because the cross thats on the armor also appears on the vigilant replacer armor in Unplayable factions armor mod, and its kind of odd for these bandits to have that same symbol on their chest pieces. Thats my one knit pick, I actually do like how the vigilant armor here is not consistent with the unplayable factions vigilant replacer, it adds the feel that the vigilant of stendarr have different orders in different regions, and both armors have a goblet motiff to link them.
I second this request. Furthermore, there's also a replacer mod for the Dawnguard that uses the Silver Armor/Silver Hand Armor in this mod, so, in conjunction with the aforementioned Paladins of Stendarr lore conflict there could be potencially one with the Dawnguard as well. Maybe this could be avoided by using the Silver Hand Armors in the Unplayable faction Armors instead.
Thnx for this! quick question; textures\skyrim_blindfolds\blindfold_red.dds Is this a vanilla, or mod added texture path..? Missing these textures from Immersive Armors AND the Bruma Armor Expansin mod...
textures\armor\bandanas of Skyrim\bandana_red.ddS is the correct path for the mesh, for anyone else. ALL the bandanas are wrong. Can I upload fixed meshes as a mod?
1. The Elsweyr Leather Armor Set's gloves were missing a couple of glove textures. For anyone else with this issue, a quick way to fix is to grab the Khajiit Weapons and Armor file from Project NordwarUA (here: https://www.nexusmods.com/skyrimspecialedition/mods/43229 ) and delete everything except: textures/Armor_Replacer/Pirates/glovesm textures/Armor_Replacer/Pirates/glovesm_n
2. The East Leather boots are invisible. Looking in sseedit these are the nif files that are needed but I don't see them in the mod: Male World Model: Armor_Replacer\2_NordWar\Leather\Armor\BootsEastM_1.nif Female World Model: Armor_Replacer\2_NordWar\Leather\Armor\BootsEastF_1.nif
Edit: To fix download the main file of Realistic Armor here and delete the esp: https://www.nexusmods.com/skyrimspecialedition/mods/36151 If you want to save space just delete all of the files from that mod except files here: Meshes\Armor_Replacer\2_NordWar\Leather\Armor
Love this, haven't had bruma in my LO for over a year until I seen this. Just one thing, would it be hard for me to remove the stark armors from the level lists for bandits? I tend to use those myself and followers.. Cheers
If you know your way around xedit, acticate my mod in it, go to "Leveled item", then have a look at every record from CYRLItemBanditBossHelmet50 down to CYRLItemBanditCuirass. Right click on each of the leveled list entries in those records that say "Heavy Sellsword" or "Sellsword Light" and remove them. It's a bit tedious, but nothing too comlicated you won't be able to do alone. Finally, save and you shouldn't encounter Bandits with this type of equipment anymore.
Thanks for the reply, Ive used xedit a bit but never really messed with levelled list items. Not sure whether im overlooking something small, but the entries that are highlighted green dont give me the remove option. Ive probably missed something on xedit
You need to right click in this row. (Scroll down pretty far sometimes, since those armors ar for higher level bandits) Only this row gives you the option to remove the leveled list entry.
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*sniffles*
textures\armor\bandanas of Skyrim\bandana_red.ddS is the correct path for the mesh, for anyone else. ALL the bandanas are wrong. Can I upload fixed meshes as a mod?
By the way, I noticed 2 things.
1. The Elsweyr Leather Armor Set's gloves were missing a couple of glove textures.
For anyone else with this issue, a quick way to fix is to grab the Khajiit Weapons and Armor file from Project NordwarUA (here: https://www.nexusmods.com/skyrimspecialedition/mods/43229 ) and delete everything except:
textures/Armor_Replacer/Pirates/glovesm
textures/Armor_Replacer/Pirates/glovesm_n
2. The East Leather boots are invisible. Looking in sseedit these are the nif files that are needed but I don't see them in the mod:
Male World Model:
Armor_Replacer\2_NordWar\Leather\Armor\BootsEastM_1.nif
Female World Model:
Armor_Replacer\2_NordWar\Leather\Armor\BootsEastF_1.nif
Edit: To fix download the main file of Realistic Armor here and delete the esp: https://www.nexusmods.com/skyrimspecialedition/mods/36151
If you want to save space just delete all of the files from that mod except files here: Meshes\Armor_Replacer\2_NordWar\Leather\Armor
You need to right click in this row. (Scroll down pretty far sometimes, since those armors ar for higher level bandits) Only this row gives you the option to remove the leveled list entry.