Just a quick note from anyone who is using this and Amber Guard by Schlitzohr, both of them edit in the same place so it does have a mild incompatibility.
Hi Hammet, I really enjoy your mods and I love new vanilla-style locations like this. Looking through the files in xEdit, I noticed that this mod and some of your others have encounter zones that aren't linked to their respective cells. Because of this, enemies in the dungeon have their level scaled to the player's rather than having a minimum level of 20. Not sure if this is the desired behaviour.
I've heard nothing but good things about your dungeons, but now I've come to look at them there are so many I don't know where to start. I'm planning on a survival playthrough now I've updated to AE, could you maybe recommend 5 or 10 please, I don't know if some are particularly interesting story wise or just really unique maybe, do you have favourites or any that are special to you?
I just wanted to maybe make a suggestion as well in case it interests you, do you know the book quest "forbidden legend" from vanilla skyrim, where you have to recover the 3 pieces of the Gaulder amulet by defeating boss characters in 3 different ancient nord ruins then reforge them into a good amulet after completing a 4th dungeon. The boss characters each drop a unique weapon as well, blackblade, blacbow, a staff, well that's my favourite quest in the whole game, and maybe with all of your creations you might do something similar and tie a few of your dungeons together in a story.
It's what I hoped they would do with creation club content if I'm honest, but it doesn't look like they've done anything quite so elaborate, whereas I think you might just have the skills to do it!
You make a good suggestion. I might be able to do such a thing but making questline is my weaker point because I'm still struggle to understand how it is done. Have not quite made it to work properly. Perhaps a written quest that I can do
Are you going to make more AE only dungeons? The reason I ask is because not everyone is or has updated to AE and I, for one hate to miss out when you create a new dungeon.
There is only one dungeon the "Hammet's Folly" that is exclusive only to AE due to the asset that is for AE only. All the rest of my dungeons are available for LE, SE and AE.
You can turn this into ESL by using the Creation Kit but I think this goes beyond the threshold to be made into ESL. ESM perhaps. But I will look into this if I can make it into ESL in the future or perhaps ESM
If u are considering to ESM maybe merge all of the skyrim located ones into a single ESM. I would really like to add your dungeons in my game but im already at the esp limit. I only use Hammet because its alot of dungeons in 1 esp.
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I just wanted to maybe make a suggestion as well in case it interests you, do you know the book quest "forbidden legend" from vanilla skyrim, where you have to recover the 3 pieces of the Gaulder amulet by defeating boss characters in 3 different ancient nord ruins then reforge them into a good amulet after completing a 4th dungeon. The boss characters each drop a unique weapon as well, blackblade, blacbow, a staff, well that's my favourite quest in the whole game, and maybe with all of your creations you might do something similar and tie a few of your dungeons together in a story.
It's what I hoped they would do with creation club content if I'm honest, but it doesn't look like they've done anything quite so elaborate, whereas I think you might just have the skills to do it!
This kind of stuff is what gives us Deadric Worshippers a bad rep. Maybe I should get rid of these radicals.
Somewhere I nearly died due to stepping into water. What was that?